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How one call between Activision and NetEase execs, on top of existing feuds, closed gates for Blizzard in China
19:15
The Last of Us Part I receives 77% negative reviews on Steam, with some players calling it “Crash Simulator”
15:19
Resident Evil 4 remake tops 3 million units sold in just two days — biggest launch of all RE remakes
11:41
Average weekly player spending in mobile games topped $1.6 billion in Q1 2023, according to data.ai
28.03
Team17 CEO Debbie Bestwick to step down after more than 30 years at UK publisher
28.03
Japanese regulator clears Microsoft’s acquisition of Activision Blizzard, sees no substantial harm to competition
28.03
Playground co-founder Gavin Raeburn starts Lighthouse Games to develop AAA game based on new IP
27.03
Sam Barlow wants Silent Hill to be platform for psychological horror games that showcase “breadth of gameplay”
27.03
Hundreds of tractor manufacturers line up each year to get their equipment into Farming Simulator
27.03
Chris Avellone secures 7-figure settlement from his accusers who now say “he deserves a full return to the industry”
25.03
All news
Industry News February 20

Tencent supports Microsoft’s acquisition of Activision Blizzard, at least one Chinese company expresses concern

While Microsoft’s proposed acquisition of Activision Blizzard is under regulatory scrutiny in the West, some Chinese companies have supported the deal. The country’s gaming giant Tencent is reported to be one of them.
Industry News February 20

Returnal becomes PlayStation’s second-worst PC launch in terms of peak concurrent players

The PC version of Returnal came out last week. Here are its launch numbers compared to other first-party titles from Sony Interactive Entertainment.
Industry News February 20

Report: Activision got hacked in December, with internal documents exposed through phishing

Activision allegedly faced a data breach at the end of 2022. Anonymous hackers got access to some internal documents, including content roadmaps.
Featured February 17

Inside Wild Hearts’ troubled launch: high stakes, poor performance, and EA’s push for $70 AAA price point

Wild Hearts has just launched globally. Although Omega Force’s new game is appealing gameplay-wise, its technical state could ruin the studio’s plans to build a new monster hunting franchise. Let’s take a look at the title’s market potential and what made Electronic Arts bet big on it.
Events February 17

Rami Ismail to join Italy’s biggest gamedev event DStars Connects 2023 on March 24-26

DStars, Italy’s biggest event for game developers, will be back next month. Here are the first details about the upcoming conference.
Industry News February 16

NetEase to add game version of ChatGPT to Justice Online Mobile for dialogue generation and unique reactions

NetEase plans to use AI technology in the upcoming mobile version of its MMO Justice Online. This would allow players to chat with NPCs and trigger unique reactions based on generated dialogues.
Industry News February 16

Embracer Group records 128% revenue growth, plans to launch 31 AAA games (including 5 from Crystal Dynamics/Eidos)

Embracer Group has released its financial report for the third quarter ended December 31, 2022. The Swedish holding company recorded strong revenue growth and detailed its game development pipeline for the next several years.
Marketing February 16

No More Robots plans to add every game to Game Pass to “relieve immense pressure for the devs”

No More Robots founder Mike Rose has shared his thoughts on Game Pass and its positive impact on the game’s commercial performance. He also explained why his publishing company would try to add every title to Microsoft’s subscription service.
Industry News February 15

Supercell plans to take “bigger creative risks” with new games, entering its next chapter with €1.7 billion made in 2022

Supercell has disclosed its revenue and other financial results for 2022. CEO Ilkka Paananen also outlined the main challenges facing the company, as well as key steps the Clash of Clans developer should take to fulfill its mission of creating innovative live service games.
Industry News February 15

Microsoft asks EU regulator for closed hearing to defend its Activision Blizzard acquisition

The European Commission will soon hold a closed hearing on Microsoft’s bid to acquire Activision Blizzard. The company will try to convince the EU regulator to approve the deal, with some of its rivals also likely to participate.
Game Development February 15

Researchers release MarioGPT model to generate Super Mario Bros. levels from text prompts

A group of Danish researchers have created a model to generate Super Mario Bros. levels. Here is how MarioGPT works and what limitations it has.
Industry News February 14

Mick Gordon donates his Atomic Heart earnings to Ukrainian people: “The tragedy of this conflict cannot be overstated”

Mick Gordon, best known for his work on soundtracks for the last Doom games, has announced his decision to donate his Atomic Heart fees to humanitarian aid for the people of Ukraine. The composer noted that he wanted to “provide practical support” to those affected by the war.
Industry News February 14

miHoYo’s Honkai: Star Rail tops 2.3 million pre-registrations in just 4 days

Honkai: Star Rail, the upcoming game from Genshin Impact developer miHoYo, has already attracted millions of players in the months leading up to its launch. This is due to the recently launched pre-registration event.
Events February 14

WN Belgrade’23 brought together almost 400 companies, with 89 games showcased at conference

WN Media Group has shared the data to sum up its latest conference, which took place on February 8-9 in Belgrade, Serbia. Here are some graphs about the event’s attendees and games showcased there.
Industry News February 14

Tencent to double down on its child protection measures as China’s crusade against gaming addiction continues

China has no plans to ease its regulations aimed at protecting minors from gaming addiction. Tencent has already expressed its readiness to help the government in the new phase of this protracted fight.
Industry News February 14

Netmarble ends 2022 with net loss of $714 million, with Marvel Contest of Champions still its top-grossing game

Netmarble has joined other game companies struggling with declining financials. The South Korean mobile developer and publisher has ended the last year with huge net losses despite a modest increase in revenue.
Marketing February 13

How game discounts work in digital storefronts like Steam in terms of psychology

People love discounts on both physical and digital products, and gamers are no exception. So how do they work from a psychological perspective and why do people sometimes want to buy even games they don’t really need?
Game Development February 13

Fan releases Fallout 1 open source project allowing players to install original game on mobile devices

Even two decades after its launch, the original Fallout has a large fan base around the world. There is now a new open source project that allows players to run the classic game on their phones natively.
Industry News February 13

Hogwarts Legacy breaks into top 10 Steam titles by concurrent players, becomes biggest HP game launch of all time

Hogwarts Legacy is having a massive launch both in terms of sales and player count. The latest game based on the Harry Potter franchise has already become one of the most played titles on Steam of all time.
Industry News February 10

Assassin’s Creed creative director Jean Guesdon leaves Ubisoft after 17 years

Another Ubisoft veteran has announced his departure from the company. Jean Guesdon, known for his involvement in the Assassin’s Creed franchise, is no longer part of the team.
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