Tencent supports Microsoft’s acquisition of Activision Blizzard, at least one Chinese company expresses concern
While Microsoft’s proposed acquisition of Activision Blizzard is under regulatory scrutiny in the West, some Chinese companies have supported the deal. The country’s gaming giant Tencent is reported to be one of them.
Inside Wild Hearts’ troubled launch: high stakes, poor performance, and EA’s push for $70 AAA price point
Wild Hearts has just launched globally. Although Omega Force’s new game is appealing gameplay-wise, its technical state could ruin the studio’s plans to build a new monster hunting franchise. Let’s take a look at the title’s market potential and what made Electronic Arts bet big on it.
NetEase to add game version of ChatGPT to Justice Online Mobile for dialogue generation and unique reactions
NetEase plans to use AI technology in the upcoming mobile version of its MMO Justice Online. This would allow players to chat with NPCs and trigger unique reactions based on generated dialogues.
Embracer Group records 128% revenue growth, plans to launch 31 AAA games (including 5 from Crystal Dynamics/Eidos)
Embracer Group has released its financial report for the third quarter ended December 31, 2022. The Swedish holding company recorded strong revenue growth and detailed its game development pipeline for the next several years.
No More Robots plans to add every game to Game Pass to “relieve immense pressure for the devs”
No More Robots founder Mike Rose has shared his thoughts on Game Pass and its positive impact on the game’s commercial performance. He also explained why his publishing company would try to add every title to Microsoft’s subscription service.
Supercell plans to take “bigger creative risks” with new games, entering its next chapter with €1.7 billion made in 2022
Supercell has disclosed its revenue and other financial results for 2022. CEO Ilkka Paananen also outlined the main challenges facing the company, as well as key steps the Clash of Clans developer should take to fulfill its mission of creating innovative live service games.
Microsoft asks EU regulator for closed hearing to defend its Activision Blizzard acquisition
The European Commission will soon hold a closed hearing on Microsoft’s bid to acquire Activision Blizzard. The company will try to convince the EU regulator to approve the deal, with some of its rivals also likely to participate.
Mick Gordon donates his Atomic Heart earnings to Ukrainian people: “The tragedy of this conflict cannot be overstated”
Mick Gordon, best known for his work on soundtracks for the last Doom games, has announced his decision to donate his Atomic Heart fees to humanitarian aid for the people of Ukraine. The composer noted that he wanted to “provide practical support” to those affected by the war.
Tencent to double down on its child protection measures as China’s crusade against gaming addiction continues
China has no plans to ease its regulations aimed at protecting minors from gaming addiction. Tencent has already expressed its readiness to help the government in the new phase of this protracted fight.
Netmarble ends 2022 with net loss of $714 million, with Marvel Contest of Champions still its top-grossing game
Netmarble has joined other game companies struggling with declining financials. The South Korean mobile developer and publisher has ended the last year with huge net losses despite a modest increase in revenue.
Fan releases Fallout 1 open source project allowing players to install original game on mobile devices
Even two decades after its launch, the original Fallout has a large fan base around the world. There is now a new open source project that allows players to run the classic game on their phones natively.
Hogwarts Legacy breaks into top 10 Steam titles by concurrent players, becomes biggest HP game launch of all time
Hogwarts Legacy is having a massive launch both in terms of sales and player count. The latest game based on the Harry Potter franchise has already become one of the most played titles on Steam of all time.