Diablo Immortal and Candy Crush were biggest contributors to Activision Blizzard’s mobile growth in Q3
Mobile games accounted for over 50% of Activision Blizzard’s revenue in the third quarter. Here is how much money Diablo Immortal, Candy Crush Saga, and the company’s other mobile hits have exactly made.
Disco Elysium creators accuse ZA/UM investors of fraud, management claps back with misconduct allegations
The story around ZA/UM and the expulsion of the Disco Elysium creators has taken a new turn. Things are getting messier now, as Robert Kurvitz accuses the investors of fraud, while the management claims the dismissals were due to misconduct.
Overwatch 2’s 35 million players may seem like a lot, but how does that compare to other F2P hits?
Over 35 million people have already played Overwatch 2, a free-to-play sequel to Blizzard’s hero shooter. That’s an impressive start, but let’s see how these numbers compare to the launches of other successful F2P games.
Meta lays off more than 11,000 employees across all units as ‘last resort’ to fight falling revenues
Meta has cut around 13% of its workforce, which is the biggest round of layoffs in its history. Mark Zuckerberg took accountability for this decision and tried to explain how the company got to this point.
EU concerned that Microsoft could make Activision Blizzard games exclusive to Xbox, opens in-depth investigation
The European Commission has opened a second phase of its investigation into Microsoft’s proposed acquisition of Activision Blizzard. The regulator outlined its concerns about how the deal could reduce competition.
Unity completes ‘transformational’ merger with ironSource to help devs turn their games into sustainable businesses
Unity has officially completed its merger with ironSource. While outlining its future plans, the company also addressed developers’ concerns about monetization and a possible shift to the ad business.
Report: Microsoft’s $68.7 billion acquisition of Activision Blizzard could fall apart due to regulatory pressure
According to the latest report, some insiders at Activision have started to worry that the proposed merger with Microsoft could fall apart. The Xbox maker allegedly didn’t expect this level of scrutiny.
Salaries at Rockstar, Take-Two, and other game companies in NYC revealed thanks to new law
New York City-based game companies now have to post salary ranges in their job listings under a new pay transparency law. This allows us to see how much money developers can make at Rockstar, Take-Two, and other studios and publishers with offices in the city.
The Long Dark director explains why indie devs should educate players about importance of ‘healthy revenue’
Hinterland founder and creative director Raphael van Lierop has outlined the factors behind the success of The Long Dark, a survival hit that recently surpassed 10 million players. He also tried to explain the importance of “healthy revenue” for independent developers.
How Assassin’s Creed III animation team raised the bar 10 years ago despite hardware limitations
Assassin’s Creed III animation director Jonathan Cooper has recalled how the Ubisoft Montreal team created animation for the game. From rebuilt combat to ragdoll physics, the devs did a great job, making the project look impressive even after 10 years.
EA betting big on Wild Hearts, expects Marvel partnership to have same impact on its business as Star Wars games
Electronic Arts has issued a report for the three months ended September 30. The company also detailed its upcoming Monster Hunter-like game Wild Hearts and shared its expectations for a partnership with Marvel.
Embracer shuts down Hitman GO developer Onoma, so Crystal Dynamics and Eidos can focus on new IP and Deus Ex
Embracer Group has decided to shut down mobile studio Onoma, just weeks after its rebranding. The Swedish holding company said it will allow Crystal Dynamics and Eidos Montreal to focus on PC and console game development.