EU concerned that Microsoft could make Activision Blizzard games exclusive to Xbox, opens in-depth investigation
The European Commission has opened a second phase of its investigation into Microsoft’s proposed acquisition of Activision Blizzard. The regulator outlined its concerns about how the deal could reduce competition.
Unity completes ‘transformational’ merger with ironSource to help devs turn their games into sustainable businesses
Unity has officially completed its merger with ironSource. While outlining its future plans, the company also addressed developers’ concerns about monetization and a possible shift to the ad business.
Report: Microsoft’s $68.7 billion acquisition of Activision Blizzard could fall apart due to regulatory pressure
According to the latest report, some insiders at Activision have started to worry that the proposed merger with Microsoft could fall apart. The Xbox maker allegedly didn’t expect this level of scrutiny.
Salaries at Rockstar, Take-Two, and other game companies in NYC revealed thanks to new law
New York City-based game companies now have to post salary ranges in their job listings under a new pay transparency law. This allows us to see how much money developers can make at Rockstar, Take-Two, and other studios and publishers with offices in the city.
The Long Dark director explains why indie devs should educate players about importance of ‘healthy revenue’
Hinterland founder and creative director Raphael van Lierop has outlined the factors behind the success of The Long Dark, a survival hit that recently surpassed 10 million players. He also tried to explain the importance of “healthy revenue” for independent developers.
How Assassin’s Creed III animation team raised the bar 10 years ago despite hardware limitations
Assassin’s Creed III animation director Jonathan Cooper has recalled how the Ubisoft Montreal team created animation for the game. From rebuilt combat to ragdoll physics, the devs did a great job, making the project look impressive even after 10 years.
EA betting big on Wild Hearts, expects Marvel partnership to have same impact on its business as Star Wars games
Electronic Arts has issued a report for the three months ended September 30. The company also detailed its upcoming Monster Hunter-like game Wild Hearts and shared its expectations for a partnership with Marvel.
Embracer shuts down Hitman GO developer Onoma, so Crystal Dynamics and Eidos can focus on new IP and Deus Ex
Embracer Group has decided to shut down mobile studio Onoma, just weeks after its rebranding. The Swedish holding company said it will allow Crystal Dynamics and Eidos Montreal to focus on PC and console game development.
PlayStation profit drops 49% in Q2 due to increased game development and acquisition-related costs
Sony has issued a report for the second quarter ended September 30, 2022. Although the company’s gaming revenue continued to grow, its profit significantly declined due to increased costs and other factors.
Mark Darrah explains what Alpha means in game development: “You open up the floodgates for testing”
Former Bioware executive producer Mark Darrah has tried to explain what Alpha means in game development, using Dragon Age: Dreadwolf as an example. He listed the distinctive features of this stage of production, also saying how much time usually passes between Alpha and launch.
Report: Chinese games market revenue to fall to $45 billion in 2022, first decline in 20 years
The Chinese video game market is expected to decline in 2022, according to the latest data by Niko Partners. There are many reasons for the downfall, including lower mobile spending and restrictive regulations.
Sonic the Hedgehog franchise tops 1.5 billion units sold and downloads, remains at center of Sega’s IP strategy
Sega Sammy Holdings has shared updated sales figures for Sonic the Hedgehod and its other gaming franchises. The company also released key financial results for the six months ended September 30.
Phil Spencer: “We’ll continue to ship Call of Duty on PlayStation similar to what we’ve done with Minecraft”
Phil Spencer has once again opened up about Microsoft’s gaming plans and ambitions. The Xbox head discussed the future of Call of Duty, the acquisition of Activision Blizzard, and the current state of Game Pass.