Report: top 10 public game companies generated $126 billion in 2021, 65% of total market revenues
In 2021, the top 10 public game companies reached $126 billion in revenue combined, according to a Newzoo report. This is a 10.2% growth year-over-year, as the consolidation trend in the industry continues.
AweKteaM on Tower Princess, adding roguelite twist to 3D platformer, and different angles of indie gamedev
AweKteaM is a small indie studio based in Spain, which is now working on its upcoming roguelite platformer Tower Princess. We spoke with the team about the development and challenges on the way to offering their own vision of the genre.
Turkey’s game development sector raised $266 million last year, local market also on the rise
Gaming revenue in Turkey crossed the billion mark in 2021. The market now generates more than $1.2 billion per year. This happened at a time when local games development became one of the top investment sectors in the country.
Sony concerned that adding AAA exclusives to PS Plus at launch might “deteriorate” their quality
Sony plans to increase its investment in first-party games by over $300 million. However, the company still doesn’t want to adopt the Game Pass-style model and include its AAA titles in subscription at launch.
Meet Dennis Opel, indie dev behind Punch-Out and Berserk-inspired hack ‘n’ slash game Labyrinth
Artist and developer Dennis Opel has been in the industry for over 20 years, recently debuting as an indie. Today we discuss his creative journey and upcoming hack ‘n’ slash game Labyrinth with a heavy focus on sword fights.
Riot Games strengthens its entertainment division by hiring former Netflix, HBO Max, and Paramount execs
Riot Games continues its expansion into the film and music industry. The League of Legends maker has hired former executives from top entertainment companies to help adapt its gaming IPs to other mediums.