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PUBG publisher Krafton acquires 10% of People Can Fly for roughly $32 million
31.03
ZiMAD breaks down challenges small mobile game devs face with tips on how to avoid key mistakes
31.03
Cyberpunk 2077 generated about $116 million in 2022, over 50% of CD Projekt’s annual revenue
31.03
Google patents AI game testing tech, says QA teams no longer “scale with the complexity of modern games”
30.03
Circana: US video game spending hit $4.6 billion in February, with hardware sales up 68% thanks to PS5
30.03
Electronic Arts laying off nearly 800 employees: “We are operating from a position of strength”
30.03
Former Witcher game director Jason Slama leaves CD Projekt to work on NFT game Gotchi Guardians
29.03
How one call between Activision and NetEase execs, on top of existing feuds, closed gates for Blizzard in China
29.03
The Last of Us Part I receives 77% negative reviews on Steam, with some players calling it “Crash Simulator”
29.03
Resident Evil 4 remake tops 3 million units sold in just two days — biggest launch of all RE remakes
29.03
All news
Events February 14

WN Belgrade’23 brought together almost 400 companies, with 89 games showcased at conference

WN Media Group has shared the data to sum up its latest conference, which took place on February 8-9 in Belgrade, Serbia. Here are some graphs about the event’s attendees and games showcased there.
Industry News February 14

Tencent to double down on its child protection measures as China’s crusade against gaming addiction continues

China has no plans to ease its regulations aimed at protecting minors from gaming addiction. Tencent has already expressed its readiness to help the government in the new phase of this protracted fight.
Industry News February 14

Netmarble ends 2022 with net loss of $714 million, with Marvel Contest of Champions still its top-grossing game

Netmarble has joined other game companies struggling with declining financials. The South Korean mobile developer and publisher has ended the last year with huge net losses despite a modest increase in revenue.
Marketing February 13

How game discounts work in digital storefronts like Steam in terms of psychology

People love discounts on both physical and digital products, and gamers are no exception. So how do they work from a psychological perspective and why do people sometimes want to buy even games they don’t really need?
Game Development February 13

Fan releases Fallout 1 open source project allowing players to install original game on mobile devices

Even two decades after its launch, the original Fallout has a large fan base around the world. There is now a new open source project that allows players to run the classic game on their phones natively.
Industry News February 13

Hogwarts Legacy breaks into top 10 Steam titles by concurrent players, becomes biggest HP game launch of all time

Hogwarts Legacy is having a massive launch both in terms of sales and player count. The latest game based on the Harry Potter franchise has already become one of the most played titles on Steam of all time.
Industry News February 10

Assassin’s Creed creative director Jean Guesdon leaves Ubisoft after 17 years

Another Ubisoft veteran has announced his departure from the company. Jean Guesdon, known for his involvement in the Assassin’s Creed franchise, is no longer part of the team.
Game Development February 10

How to turn morality into game mechanic using Dishonored, Rimworld, and Crusader Kings as examples

Morality is a great tool for game designers that adds depth and complexity to player decisions. So how do we transform morality into game mechanics? Let’s take a look at a few games that have done this well.
Game Development February 9

How Captain Mathius’ transformation scene was made in Dead Space remake — explained by EA Motive

The Dead Space remake not only carefully recreates the original game, but also uses modern technologies to breathe new life into certain scenes. Here is how EA Motive reworked the famous transformation sequence.
Industry News February 9

FFXIV operator Shengqu Games rumored to be Blizzard’s new partner in China. But company denies reports

Blizzard is yet to announce its new Chinese partner following its split with NetEase. However, new rumors allege that the company may strike a licensing deal with Shengqu Games, the local operator of Final Fantasy XIV.
Industry News February 9

Ubisoft partners with UK police to fight toxic players — unprecedented move in games industry

Ubisoft has gone even further in its fight against toxic player behavior. The company has signed a first-of-its-kind deal with the UK police to address some issues with online gaming.
Industry News February 8

Hogwarts Legacy peaks at nearly 400k concurrent players on Steam, days before its official launch

Hogwarts Legacy is on its way to huge commercial success. The game is already showing impressive numbers on Steam, though it hasn’t been officially released yet.
Events February 8

Join Amazon Web Services’ exclusive workshop on improving key game metrics at WN Belgrade’23

Amazon will hold a special workshop at the upcoming WN Belgrade’23 conference. The talk, aimed at a non-technical audience, will guide attendees through the different stages of a game’s lifecycle and provide insights into monetization, retention, and other metrics.
Legal February 8

UK regulator offers Microsoft to take Call of Duty out of equation in Activision Blizzard deal

The UK’s Competition and Markets Authority (CMA) has published its provisional findings as part of its in-depth investigation into Microsoft’s acquisition of Activision Blizzard. The regulator proposed a few remedies such as excluding Call of Duty from the $68.7 billion deal.
Industry News February 8

Australia invests $1 million in 11 games from domestic indie developers

Australian federal film agency Screen Australia has expanded its funding program to support more indie developers. It will invest in 11 games of different genres varying from platformers to survival horrors.
Industry News February 8

Bobby Kotick: UK could become Death Valley if it doesn’t approve Microsoft’s acquisition of Activision Blizzard

Activision Blizzard CEO Bobby Kotick has commented on the industry’s most discussed acquisition. He thinks that the UK risks turning into Death Valley if the Microsoft deal is eventually blocked.
Industry News February 7

Why Apex Legends Mobile got shut down despite being EA’s sixth highest-grossing mobile game in 2022

When announcing the shutdown of Apex Legends Mobile, Electronic Arts stated that it no longer lived up to the bar for quality. The reasons, however, must be more complex given that the game has been one of the highest performing titles in the company’s mobile portfolio.
Industry News February 7

Nintendo announces 10% pay raise for all Japanese employees to drive long-term growth

Nintendo has decided to raise salaries for all current and new employees in Japan. This measure should contribute to the long-term growth of the company, which has cut its full-year financial outlook.
Industry News February 7

Activision Blizzard posts record quarterly bookings on Blizzard’s strong growth and Call of Duty blockbuster sales

Activision Blizzard has released a financial report for the fourth quarter ended December 31. Although the company’s profits have declined, its bookings have reached new heights thanks to the strong performance of its top-tier franchises.
Legal February 7

Microsoft’s chances of clearing Activision Blizzard deal in US and Europe to fade away if UK watchdog decides to block it

Microsoft’s $68.7 billion acquisition of Activision Blizzard is still under regulatory pressure in both the US and Europe. And a recent report claims that the Redmond-based company expects the UK agency to oppose the record-breaking deal.
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