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Industry News February 11, 2020

Sony paid $229M for Insomniac Games

In August 2019, Sony announced the acquisition of Insomniac Games.
Industry News February 11, 2020

AppMagic: top games by downloads and revenue in January 2020

AppMagic rounded up the top mobile games by downloads and revenue in January 2020.
Industry News February 10, 2020

Tencent invests in Yager

Tencent is investing an undisclosed amount in Berlin-based studio Yager Development.
Industry News February 10, 2020

System Shock 3 allegedly no longer in development, with team let go

An anonymous developer claims developer of System Shock 3, OtherSide, let go of the entire development team.
Industry News February 10, 2020

THQ Nordic launches new studio Nine Rock Games in Slovakia

Publisher THQ Nordic created new studio Nine Rock Games in Bratislava.
Industry News February 7, 2020

TikTok Developer expands to mobile games

In China, ByteDance, the company behind TikTok, published three games that immediately entered the country’s top five mobile titles by downloads, one of them taking the top spot.
Industry News February 7, 2020

New Zealand’s games industry more than doubles since 2017

The New Zealand Game Developers Association posted findings from its survey on the country’s games industry. The industry generated NZ$203 million ($131 million) in 2019, more than doubling from 2017’s NZ$99.9 million ($64.3 million).
Industry News February 6, 2020

Stadia’s main competitor leaves beta: GeForce Now out now and allows you to run games from Steam

After several years in beta (testing of the service began back in 2017), GeForce Now is now officially released.
Game Development February 6, 2020

Ministry of Broadcast on Tinder-date publishing, primacy of narrative, and walls people like to build

Ministry of Broadcast is a narrative-driven cinematic platformer released on January 30. The game is set in a dystopian country divided by the Wall, and to get to the other side, you must survive the reality show run by the omnipresent Ministry of Broadcast. Expect traps, tons of moral ambiguity, and brilliantly somber humor in the vein of Monty Python.
Featured February 5, 2020

AppMagic: Top game genres by revenues and downloads

AppMagic founder Max Samorukov shared the results of a new study into top performing game genres on mobile.
Industry News February 5, 2020

Dan Houser leaving Rockstar Games

Dan Houser, Vice President, Creative at Rockstar Games, will be leaving the company March 11, 2020. Dan’s brother Sam Houser, co-founder/CEO of Rockstar, is remaining in the same role.
Industry News February 4, 2020

China bans English words and virtual marriages from games

Chinese authorities continue to tighten regulations for games. Use of English, virtual marriages and the whole genre of “imperial harem games” fell under the ban.
Industry News February 3, 2020

Supercell invests again. Wild Games receives $1.1 million

Mobile gaming giant Supercell has made an early investment of $1.1 million in a newly formed studio called Wild Games.
Industry News February 3, 2020

Ubisoft acquires 75% of Idle Miner Tycoon developer

French publisher Ubisoft bought 75% of Kolibri Games. The studio is famous for its idle clickers.
Industry News January 31, 2020

Archetype Entertainment led by BioWare veterans to develop Sci-Fi RPG

Last year Wizards of the Coast launched a new studio headed by James Ohlen, former designer and Creative Director at BioWare. Now the name of the studio has been revealed along with brief details on its upcoming project.
Industry News January 31, 2020

EA conservative about its prospects on Switch

EA COO and CFO Blake Jorgensen clarified the company’s position on expanding its portfolio of games on the Nintendo Switch.
Industry News January 30, 2020

Switch sells 52.5 million copies. Nintendo upgrades fiscal year forecast

Nintendo released its fiscal year forecast today. The company’s revenues are expected to reach $11.48 billion by March 31, which is more or less what the previous financial report predicted back in October. Its operating profit, however, is likely to hit $2.75 billion, up from the previously predicted $2.38 billion.
Industry News January 30, 2020

GameRefinery acquires mobile insight platform Reflection.io

GameRefinery has purchased mobile insight company Reflection.io. No information is available on the details of the deal.
Industry News January 29, 2020

73% of devs don’t think Steam’s 30% cut is fair

Steam’s revenue share model is not justified, according to the most developers. This is evidenced by the results of the GDC survey.
Industry News January 29, 2020

Garena acquires makers of co-op indie hit Dauntless

The creators of the popular battle royale Garena: Free Fire purchased Phoenix Labs. The studio developed the free-to-play action Dauntless.
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