Industry News February 6, 2020 Stadia’s main competitor leaves beta: GeForce Now out now and allows you to run games from Steam After several years in beta (testing of the service began back in 2017), GeForce Now is now officially released.
Game Development February 6, 2020 Ministry of Broadcast on Tinder-date publishing, primacy of narrative, and walls people like to build Ministry of Broadcast is a narrative-driven cinematic platformer released on January 30. The game is set in a dystopian country divided by the Wall, and to get to the other side, you must survive the reality show run by the omnipresent Ministry of Broadcast. Expect traps, tons of moral ambiguity, and brilliantly somber humor in the vein of Monty Python.
Featured February 5, 2020 AppMagic: Top game genres by revenues and downloads AppMagic founder Max Samorukov shared the results of a new study into top performing game genres on mobile.
Industry News February 5, 2020 Dan Houser leaving Rockstar Games Dan Houser, Vice President, Creative at Rockstar Games, will be leaving the company March 11, 2020. Dan’s brother Sam Houser, co-founder/CEO of Rockstar, is remaining in the same role.
Industry News February 4, 2020 China bans English words and virtual marriages from games Chinese authorities continue to tighten regulations for games. Use of English, virtual marriages and the whole genre of “imperial harem games” fell under the ban.
Industry News February 3, 2020 Supercell invests again. Wild Games receives $1.1 million Mobile gaming giant Supercell has made an early investment of $1.1 million in a newly formed studio called Wild Games.
Industry News February 3, 2020 Ubisoft acquires 75% of Idle Miner Tycoon developer French publisher Ubisoft bought 75% of Kolibri Games. The studio is famous for its idle clickers.
Industry News January 31, 2020 Archetype Entertainment led by BioWare veterans to develop Sci-Fi RPG Last year Wizards of the Coast launched a new studio headed by James Ohlen, former designer and Creative Director at BioWare. Now the name of the studio has been revealed along with brief details on its upcoming project.
Industry News January 31, 2020 EA conservative about its prospects on Switch EA COO and CFO Blake Jorgensen clarified the company’s position on expanding its portfolio of games on the Nintendo Switch.
Industry News January 30, 2020 Switch sells 52.5 million copies. Nintendo upgrades fiscal year forecast Nintendo released its fiscal year forecast today. The company’s revenues are expected to reach $11.48 billion by March 31, which is more or less what the previous financial report predicted back in October. Its operating profit, however, is likely to hit $2.75 billion, up from the previously predicted $2.38 billion.
Industry News January 30, 2020 GameRefinery acquires mobile insight platform Reflection.io GameRefinery has purchased mobile insight company Reflection.io. No information is available on the details of the deal.
Industry News January 29, 2020 73% of devs don’t think Steam’s 30% cut is fair Steam’s revenue share model is not justified, according to the most developers. This is evidenced by the results of the GDC survey.
Industry News January 29, 2020 Garena acquires makers of co-op indie hit Dauntless The creators of the popular battle royale Garena: Free Fire purchased Phoenix Labs. The studio developed the free-to-play action Dauntless.
Industry News January 28, 2020 Stadia: 40 days without announcement, release or update Stadia came out 70 days ago. Google has kept complete radio silence for 40 of them. No new game announcements, let alone releases, feature updates, or community updates.
Industry News January 28, 2020 1,400 industry professionals attend White Nights Amsterdam On January 23-24, the White Nights Amsterdam 2020 game industry conference was held in the capital of the Netherlands. It was attended by 1,346 guests from 50 countries.
Industry News January 27, 2020 NPD’s Mat Piscatella: digital PC spending declines, no single platform to blame The US video game content generated $35.4 billion in revenue in 2019, which is 2 percent up from 2018. That said, the overall PC software spending declined last year.
Industry News January 27, 2020 Console production in China no longer threatened by US trade tariffs As China and the US ease the trade war, a number of proposed trade tariffs are getting shelved. One of them is 25% import tax on consoles, which are mainly manufactured in China.
Industry News January 27, 2020 Konami allegedly working on two Silent Hill titles Twitter user Aesthetic Gamer claims “there is a couple new Silent Hill games in the works.”
Industry News January 27, 2020 White Nights: Game market insights from Newzoo CEO Peter Warman Newzoo CEO Peter Warman spoke at the White Nights business conference in Amsterdam. He shared his vision of where the market is going and dropped some interesting figures.
Featured January 17, 2020 ModooPlay: You want to launch your game in China and not wait forever? Stick to ad monetization How games in China are different from the Western ones? What challenges the hyper casual market is facing? And how to publish your game in China?