Game Development April 7 Gearbox R&D director made physically correct black hole model with Unreal Engine 5 Ryan James Smith, tech art R&D director at Gearbox, has introduced a black hole model he’s been working on for a year and a half. The whole project was made with Unreal Engine.
Market Analysis April 7 Newzoo: cloud gaming global revenues to quadruple to $6.3 billion by 2024 Newzoo has shared new data on the cloud gaming market, saying that global revenues in the area will quadruple by 2024. According to analysts, this industry segment has reached an inflection point.
Industry News April 7 Epic Games and LEGO team up to build safe and immersive metaverse space for kids LEGO and Epic Games have announced a long-term partnership to create a metaverse space designed specially for children. The companies’ intent is to build a digital environment where kids can play and create content.
Industry News April 7 Miniclip abandons most web games on its platform to focus on making mobile titles Celebrating its 21st anniversary, developer and publisher Miniclip has decided to move away from its web gaming platform. The company will close most titles available on its website to focus on mobile.
Industry News April 7 Voodoo launches academy program to support and inspire new generation of hyper-casual developers Mobile publisher Voodoo has launched its own academy, a special training program aimed at hyper-casual developers. Students will also receive different prizes if they hit different milestones during the learning process.
Industry News April 7 GOG goes back to its “good old games” roots, shifting its focus to classic PC titles CD Projekt’s digital storefront GOG has announced a shift in its strategy, going back to its roots. The company wants, once again, to become the best place for classic DRM-free PC games.