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Industry News April 10, 2024

Sandbox RPG Kenshi, which took 12 years to develop, hits 2.3 million copies sold since 2018

Kenshi, a genre-bending sandbox game, has reached a new milestone. The cult indie title has now sold over 2.3 million copies since its global launch.
Industry News April 10, 2024

Genshin Impact dev miHoYo enters top 15 largest private companies with $23 billion valuation

The Hurun Research Institute has released its sixth annual Global Unicorn Index, which ranks private companies and startups worth at least $1 billion. Genshin Impact maker miHoYo became the most valuable game developer on the list.
Industry News April 10, 2024

Report: ByteDance overtakes Tencent in annual profit and revenue for first time ever

Despite challenges in the US, ByteDance had a strong fiscal year, posting significant growth in revenue and profit. The Chinese tech giant also managed to outperform one of its main rivals, Tencent.
Industry News April 10, 2024

Blizzard bringing WoW and other games back to China after renewing its agreement with NetEase

After almost a year and a half after breaking up with NetEase, Blizzard has come to a new agreement with its Chinese partner. The deal will make the studio’s game available to local players again.
Industry News April 9, 2024

Champions TCG devs pay AI artist $15k per month for just 10 hours of work generating card art

Champions of Otherworldly Magic is a digital card game, and it appears that all the art for it was generated using AI tools. According to the developers, they have already paid tens of thousands of dollars to a single “AI artist” over the past six months.
Industry News April 9, 2024

Content Warning enters top 5 highest-grossing games on Steam, while Helldivers 2 still holds leading positions

Landfall’s surprise title Content Warning made a strong debut on the Steam charts, surpassing many successful games in terms of gross revenue. Let’s take a closer look at how different projects performed on the platform last week.
Industry News April 9, 2024

Saber head on Embracer’s fall-off and layoffs: “When the market lost patience, hard decisions had to be made”

Saber Interactive CEO Matthew Karch has opened up about the company’s split from Embracer Group. He also tried to explain why the Swedish holding company shouldn’t be viewed as the “evil empire.”
Game Development April 8, 2024

Why Blizzard couldn’t make Last Epoch, from skill system to endgame: explained by Diablo III designer

Veteran game designer Andrew Chambers recently played Last Epoch, and this experience got him reflecting on his time working on Diablo III. He realized that Blizzard could never have made a game like this, and here is why.
Market Analysis April 8, 2024

Monopoly Go! disrupting market, 30% growth in hybridcasual revenue, and more from Sensor Tower’s State of Gaming report

Sensor Tower has released its State of Gaming 2024 report. Here are the key takeaways, including revenue and download data, as well as the main trends across various genres and regions.
Industry News April 8, 2024

Larian’s Michael Douse on why “marketing is dying” and how large companies aka oil tankers could prevent layoffs

Michael Douse, director of publishing at Larian Studios, has opened about the current state of the games industry. He touched on topics such as mass layoffs, marketing, Steam vs. consoles, and Early Access.
Market Analysis April 5, 2024

Call of Duty: Warzone Mobile generates $2.3 million in first two weeks, looking bleak compared to launch of CoD: Mobile

It’s been two weeks since the global launch of Call of Duty: Warzone Mobile. Let’s take a look at revenue/downloads and compare them to Call of Duty: Mobile.
Industry News April 5, 2024

Horror game of chance Buckshot Roulette becomes another indie success of 2024, with 6k concurrent players and counting

Buckshot Roulette is a new horror game by Estonian solo developer Mike Klubnika, known for his experimental titles. It offers a terrifying twist on a game of Russian roulette, which, in combination with additional mechanics, creates a strong hook.
Marketing April 5, 2024

How SuperPlay reached over 100% ROAS profitability using Gamelight’s AI-driven UA platform — case study

User acquisition platform Gamelight and mobile game developer SuperPlay have joined forces to scale two of the studio’s titles and attract new players. Here is a breakdown of the campaign and the results achieved.
Industry News April 5, 2024

Relic Entertainment lays off dozens of people to “survive in an increasingly volatile industry”

Relic Entertainment has joined a growing of list of game companies conducting mass layoffs. This happened just a week after the studio went independent from SEGA.
Industry News April 4, 2024

Dwarf Fortress hits 800k copies sold, generating over 1 million wishlists on Steam

The premium version of Dwarf Fortress is approaching an impressive milestone of 1 million copies sold. And the Adams brothers have no plans to stop developing their life’s project.
Industry News April 4, 2024

Hellblade director Tameem Antoniades left Ninja Theory after over 20 years, Xbox confirms

It appears that Tameem Antoniades has left Ninja Theory. One of the creative leads behind the original Hellblade is no longer with the studio he co-founded more than 20 years ago.
Game Development April 4, 2024

Unity ends support for Ziva Dynamics as part of company reset to focus on its core products

Unity has decided to end the support for Ziva Dynamics, a set of tools used for simulation, deformation, and real-time 3D character creation. As a result, the engine maker will sell the license to VFX company DNEG.
Industry News April 3, 2024

Freeman’s Mind creator Ross Scott launches Stop Killing Games initiative to challenge legality of game destruction

Ross Scott, best known for his YouTube channel Accursed Farms and the Freeman’s Mind series, has launched a worldwide initiative called Stop Killing Games. Its main goal is to raise awareness and make publishers stop destroying video games after discontinuing their support.
Industry News April 3, 2024

Minecraft creator Notch teases new studio Bitshift Entertainment and first-person roguelike Levers and Chests

It appears that Markus Persson aka Notch has started a new studio. There are not much details about it, but the Minecraft creator says he is now working on a game with voxel graphics and roguelike elements.
Market Analysis April 3, 2024

Newzoo: Average playtime on PC and console decreased by 26% since 2021, new games have to compete with older hits

Newzoo has released a detailed report on the state of the PC and console games market. Here are the key takeaways, including revenues, growth rates, playtime, and more.
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