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Marketing July 10, 2024

Chris Zukowski on picking game release date: “Pleasing the Steam algorithm is the most important thing”

Game marketing expert Chris Zukowski has found out that many developers try to launch their games during the gap between Steam’s major events. So is this really a good release window or is it better to pay closer attention to other things?
Industry News July 10, 2024

Microsoft transforms Game Pass, raising prices again and launching Standard tier without day-one releases

Microsoft has announced another price increase for its Game Pass subscription service. The company will introduce a new tier without day-one game releases.
Industry News July 9, 2024

Frostpunk sold over 400k units during Steam Summer Sale, with people buying one copy every 2 seconds

Steam’s seasonal sales are definitely one of the best events to boost interest in older hit games. And Frost punk developer 11 bit studios has some nice stats to prove it.
Industry News July 9, 2024

Sweden selects 15 games representing country’s cultural treasure, including Minecraft, It Takes Two, and Ground Control

Dataspelsbranschen, Sweden’s video game trade association, has published a list of domestic titles important for the country’s cultural heritage.
Industry News July 9, 2024

The First Descendant tops Steam charts, with Naraka: Bladepoint rising 56 positions and breaking its CCU record

Almost half of the top 10 highest-grossing games on Steam over the past seven days were free-to-play. Let’s take a closer look at last week’s biggest winners.
Market Analysis July 8, 2024

Ghost of Tsushima topped US charts in May, with overall video game spending down 6% year-over-year

Although Circana is a little late with its US games market breakdown for May 2024, it is still full of valuable insights (including some surprising data).
Legal July 8, 2024

South Korea found 266 games violating loot box probability rules since March

South Korean laws require game companies to disclose loot box probabilities. And a local governmental organization has now found that hundreds of titles are violating the rules.
Industry News July 8, 2024

Björn and Jenny Pankratz start new company Pithead Studio amid another report of Piranha Bytes’ closure

The journey of Piranha Bytes seems to have come to an end after reportedly failing to secure funding to continue its operations. Meanwhile, the studio’s former creative lead has already founded a new independent studio.
Industry News July 8, 2024

DnF Mobile hits $500 million in revenue in China, with analysts expecting it gross $2 billion in 2024

Dungeon & Fighter Mobile remains the chart-topping game in China. The latest analyst estimates reveal another major milestone for Tencent’s new hit.
Industry News July 5, 2024

[UPD] Epic Games: Apple rejected EGS mobile store submission twice over similarity of buttons

Epic Games’ digital crusade against Apple continues. The Fortnite maker now claims that it is still facing resistance to launching its mobile app store in the EU.
Industry News July 5, 2024

Final Fantasy XIV sets new record for peak concurrent players following Dawntrail launch and Xbox release

The new Dawntrail expansion has significantly increased player interest in Final Fantasy XIV. Square Enix’s MMORPG hasn’t had this many people playing it simultaneously across all platforms in over 10 years.
Industry News July 5, 2024

Techland posts record loss of $22.8 million for 2023, with its annual revenue dropping fivefold

Techland has shared its financial results for 2023, and they were lackluster compared to the previous two record years. The company, however, remains optimistic about its position and future games.
Industry News July 5, 2024

Zenless Zone Zero generates $3.7 million on mobile in 24 hours: how it compares to launches of Genshin Impact and HSR

Zenless Zone Zero, a new action RPG from miHoYo, launched globally on July 4. Let’s take a look at its performance on mobile and compare it to the company’s previous hits, Genshin Impact and Honkai: Star Rail.
Game Development July 4, 2024

CCP on open sourcing Carbon engine: “When you give tools to people in a community, they will make awesome things”

Eve Online developer CCP Games will soon make its Carbon Development Platform an open-source project. The company has now explained how this move should help extend the lifecycle of its popular MMO.
Industry News July 4, 2024

Indie parkour game Rooftops & Alleys hits 70k copies sold in its first month, huge success for its solo dev

Rooftops & Alleys, a parkour game focused on freerunning through concrete jungles, has been another indie success this year. It has gathered a strong community around it and performed well commercially in its debut month.
Market Analysis July 4, 2024

Almost 80% of PC gamers in China use global version of Steam to play premium titles

PC gaming is on the rise in China, with playtime and spending growing year-over-year. Here are the key findings about the behavior of local players.
Market Analysis July 3, 2024

Co-op games accounted for nearly 40% of all games sold on Steam in 2023, and their popularity continues to grow

Co-op gaming is on the rise, and a new report by VG Insights takes a deep dive into the topic. Here are the key takeaways about the state of this category of games.
Industry News July 3, 2024

Surgent Studios founder on laying off over dozen devs: “We’re not alone here, but that doesn’t make it easier”

Surgent Studios joins a growing list of studios affected by layoffs. The indie team has laid off over a dozen employees just months after launching its debut game Tales of Kenzera: ZAU.
Deals July 3, 2024

Keywords Studios agrees to sell company for £2.1 billion, with plans of expanding into adjacent markets

Keywords Studios will soon become part of Swedish private equity firm EQT Group. The video game outsourcer’s board of directors has now approved the final bid worth more than £2 billion.
Game Development July 3, 2024

Nintendo has no plans to use GenAI in games, instead delivering value that “cannot be created through technology alone”

AI is a hot topic in the tech industry, with more and more companies talking about their plans to use LLMs and similar technologies in game development. Nintendo, however, has its own view on the matter.
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