All publications by tag «Valve»
Participation in Steam game festival boosts wishlisting rate by 421%
Last summer, Valve held its first Next Fest, which offered playable demos to Steam users. The company decided to share some stats ahead of this year’s edition of the festival to show how these online events impact wishlisting and sales rates.
Internet and industry experts react to Steam Deck: “The largest day-1 library for a dedicated gaming device”
Steam Deck, a new handheld PC from Valve, drew a lot of attention from the games industry professionals. People are now making memes, comparing the device with Nintendo Switch, and praising its concept and hardware. However, the question is whether it will be able to compete in the market?
Half-Life level designer reveals early prototypes of original game, and they look much like Quake
Brett Johnson, who designed levels for the original Half-Life, has shared a few prototypes of the game. It’s not only a good chance to see how the project initially looked but also how “Quake-ish” it was.
Steam releases Playtest feature, allowing developers to invite players to test games
Valve first introduced Playtest as a beta last November, attracting over 1 million players across 161 games. The feature is now available for all developers on Steam, making it easier to run playtests with the help of the community.
Valve on what affects Steam algorithm and importance of tags and game pages
Valve employees broke down how Steam’s algorithm really works and what developers should do to potentially increase their sales and visibility of their games. The company also provided insights on the possibility of adding new services and features to the platform.
Russian modders release first chapter of Half-Life: Blue Shift remake based on Black Mesa
A group of modders from Russia is working on recreating Half-Life: Blue Shift, the second add-on to Valve’s iconic shooter. It’s based on the Black Mesa game, and now its first chapter is available for free download.