All publications by tag «miHoYo»
Genshin Impact generates $1 billion every six months on average, with 70% of its revenue coming from Asia
With lifetime revenue of more than $3 billion, Genshin Impact is one of the biggest mobile titles in the world. miHoYo’s game generates $1 billion every six months on average, Sensor Tower reports.
Genshin Impact generated $530 million in Q1 2022, driving global rise of open world RPGs on mobile
Genshin Impact has become the number one mobile game by consumer spend in the first quarter of 2022 globally, according to the latest report by data.ai. miHoYo’s title had a strong impact on the rise of the open world RPG subgenre.
Tencent named top mobile publisher by consumer spend in 2021, outshining NetEase and Activision
data.ai has revealed the winners of its Top Publisher Award 2022, sharing a list of 52 companies ranging by global consumer spend over the last year. The ranking includes publishers like Tencent, Activision Blizzard, miHoYo, and NetEase.
Genshin Impact developer miHoYo launches HoYoverse to unite its games and brands into one virtual world
Chinese studio miHoYo has revealed its metaverse ambitions, launching new brand HoYoverse. Its main goal is to produce more content and create one virtual world, which will unite the company’s products globally.
miHoYo lets players sell Genshin Impact content and merch with no copyright fee
Genshin Impact’s community has been making a lot of content and art ever since the game’s launch. And now they have full rights to sell fan-made merchandise, thanks to miHoYo’s newly issued guidelines. There are a few restrictions, but the rules are still quite friendly.
miHoYo partners with Tencent, which reportedly agreed to reduce fees for Genshin Impact
Genshin Impact has been finally released on Tencent’s Android store. According to the latest reports, miHoYo reached a cooperation with the Chinese tech giant. It includes not only different promotional activities but also a reduced commission.
Genshin Impact generated $150 million in 7 days, more than its total revenue for August
On September 1, miHoYo released version 2.1 of Gensin Impact. And a new wave of interest from fans helped the game generate $150 million on App Store and Google Play in just a week. It is more than the title’s revenue was in the full month before.
miHoYo and Chinese Youth Development Foundation launch public welfare project and build new school building
Sensor Tower’s Craig Chapple breaks down key factors contributing to Genshin Impact’s success
Over the last few months, miHoYo proved that the successful launch of Genshin Impact wasn’t accidental. The game has surpassed $1 billion in player spending in under six months, which makes Genshin Impact the first mobile title to do so. We asked Craig Chapple, mobile insights strategist at Sensor Tower, to provide some context to the game’s success.