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Industry News August 22, 2019

Valve sheds more light on Steam China

With no launch date announced for Steam China, Valve’s DJ Powers elaborates on the company’s strategy in the country.
Industry News August 21, 2019

Voodoo acquires h8games and plans to open publishing office in Ukraine

Last week, Voodoo, a French hyper casual games publisher, announced the acquisition of h8games, a studio based in the Ukrainian city of Kharkiv.
Industry News August 21, 2019

Perfect World and Valve unveil launch titles for Steam China

Perfect World, Valve’s partner in China, announced today the lineup of games that will be launched on the upcoming Steam China platform.
Industry News August 20, 2019

Google introduces three-day review for new Android apps

The tech giant follows Apple’s suit. A review process for new apps has been impleneted on Google Play. It’s off to a sloppy start, however.
Industry News August 20, 2019

Sony acquires Spider-Man maker Insomniac Games

Insomniac Games, the studio behind Marvel’s Spider-Man, becomes an exclusive Sony developer.
Industry News August 19, 2019

Anthem and Dragon Age 4 lead producers leave BioWare

Last week, two lead producers at BioWare, the studio’s old-timers, left the company. One of them worked on Anthem, the other was responsible for the upcoming Dragon Age 4.
Industry News August 19, 2019

Why does new Playrix game veer away from the roots?

I have spent a few hours playing Wildscapes and here are some thoughts about the game and a new direction Playrix is taking with it. 
Industry News August 16, 2019

SUPERHOT devs to support “weird but smart” games

Poland-based SUPERHOT developers announced Superhot Presents, a small games fund to help indie developers start or finish their projects. In addition to funding, the studio offers organizational consulting and mentoring.
Industry News August 16, 2019

The rise of non-violent games

While rhetoric goes on that connects real-life violence to violent games, media keep citing research that defies any linear correlation between the two.
Industry News August 15, 2019

Tencent’s revenue climbing after China ends it freeze on game licensing

Tencent is steadily recovering after the Chinese government has lifted the freeze on game licensing in the country. During Q2, the Chinese giant released 10 mobile games.
Industry News August 15, 2019

You can now let Steam know you’ve played some games on other platforms

For all its issues, one thing is true about Steam: it’s continuously working to make its systems better.
Industry News August 14, 2019

UK loves Unity

The UK’s most popular game engine is Unity. 72 percent of local studios make games using this tech.
Industry News August 14, 2019

Call of Duty, Dead Space, and Telltale devs to work on PUBG spin-off

Striking Distance, the studio working on an undisclosed “original narrative experience in the PUBG Universe,” hired former Call of Duty and Dead Space developers, as well as three former Telltale Games artists.
Industry News August 13, 2019

Former id Software director joins Saber Interactive

Former id Software director Tim Willits got himself a new gig at Saber Interactive.
Industry News August 13, 2019

Tapping into Korean video games market

South Korea is the 4th top economy by video games revenue after the US, China, and Japan.
Featured August 12, 2019

Pathologic 2 Mindmap: a Questlog People Actually Read

Pathologic 2 developed by Ice-Pick Lodge is an open-world survival thriller set in a town that’s being consumed by a deadly plague. Its cheerful tagline “You can’t save everyone” pretty much says it all.
Industry News August 9, 2019

Epic Games pledges loot box transparency

Several publisher have recently committed to disclosing odds on loot boxes. Epic Games follows suit and confirms its plans to make it a transparent mechanic.
Industry News August 9, 2019

Activision to drop StarCraft IP?

Sounds crazy, but the StarCraft franchise seems to be getting less and less attractive for Activision Blizzard. At least the publisher’s latest financial report kind of points to that.
Industry News August 8, 2019

Steam toughens up on release date manipulation

No more messing around with release dates on Steam. Now, developers will have to obtain Valve’s approval before they can move the launch of their game.
Industry News August 8, 2019

Japanese mobile gaming market reaches $ 13.3 billion

The revenue of the mobile gaming market in Japan in 2018 reached $13.3 billion. But its growth rate is declining.
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