All publications by tag «hyper-casual»
ZeptoLab releases Om Nom: Merge, company’s first publishing project
Last Thursday, ZeptoLab rolled out an idle merge game called Om Nom: Merge. It’s the first title in the franchise to be developed by a third-party studio. Here’s what you need to know about the project plus a short interview with Dylan Tredrea, Head of Publishing at ZeptoLab.
Clone Wars: Lion Studios clones Domino Smash from Gismart. To sue or not to sue?
Everybody copies. Even big publishers do. Lion Studios, owned by AppLovin, has published a clone of hyper-casual game Domino Smash by Gismart. Everything from mechanics to levels is the same. What should the original creators do in situations like this?
Perks of being indie, or How Platonic Games found their niche
Indie developers are no match for big studios. But it’s ok, according to Valeria Castro, CEO & Founder at Platonic Games, a small dev team based in Madrid. At a recent event hosted by GameAnalytics, Valeria shared her experience entering the crowded hyper-casual scene.