All publications by tag «AAA»
Damion Schubert on economics behind price tags for AAA titles: “Extra money also pays for all the games that fail”
Boss Fight creative director Damion Schubert has shared a great thread about the dark side of AAA games’ economics. Players often complain about big companies raising price tags and still releasing titles with loot boxes, but in reality, producing games with nine-figure budgets these days is way more complex than that.
Devs praise Motive’s Dead Space stream for showing “how making games of this size actually works,” call for more transparency from AAA studios
On August 31, Motive Studio held the first Dead Space dev stream and showed early preproduction build footage featuring assets that might not even make it into the final game. Which is perfectly logical, given that the production is just starting: Motive only began working on the title less than a year ago.
Developers discuss NDAs and working on several cancelled AAA games in row
A redditor posted a story about the cancellation of a AAA game they’ve been working on for a few years. The thread went viral, with other users sharing their own experiences of developing high-budget projects and being shackled by different NDAs.
MY.GAMES to invest into AAA shooter developer
MY.GAMES, the gaming division of Russia’s Mail.Ru Group, has extended a generous offer to the developes currently working on AAA shooters for consoles. The company will select the most promising project, provide the funding and help create a studio to release the game.