All publications for 24.08.2021
Unity buys AI-driven audio analysis platform OTO to fight toxic behavior in multiplayer games
According to Unity’s latest survey, seven in 10 players have experienced toxic behavior in online games. To make the gaming environment safer, the company decided to acquire OTO, a platform to analyze audio messages in chats to find toxic players.
S.Korea’s “Anti-Google law” targets Google, Apple commission dominance
Today, South Korea’s parliament is expected to approve the amendment of the Telecommunications Business Act, dubbed the “Anti-Google law.” The piece of legislation will allow mobile devs to bypass Google and Apple app stores by using independent payment systems.
Electronic Arts opens five patents for all developers to increase video games accessibility
EA has unveiled a pledge to make some of its accessibility-related patents royalty free for every developer in the industry. It means that other studios will be able to implement technologies in their games to make them more inclusive.
Fusebox Games layoffs reportedly affected devs who criticized sexist content in games
Last month, several staff members at Fusebox Games were laid off as part of restructure, with the company shifting to a “more agile co-development approach.” Some of these redundancies, it now turns out, might have to do with the open letter signed on May 24 by 31 employees warning the executive team of “problematic content” in mobile title Matchmaker: Puzzles and Stories.
Facebook reopens Black Gaming Creator Program with $10 million in funding
Facebook Gaming has reopened applications to its special program for Black gaming creators, which was initially established last December. It should give the next generation of Black streamers and content creators a platform to express themselves and help build an audience on Facebook.