As The Outer Wolrds celebrates its fourth anniversary, Obsidian Entertainment has shared updated sales figures for its action RPG. Let’s compare them to other games developed by the studio.

How The Outer Worlds' 5 million copies compare to sales of other Obsidian Entertainment games

Obsidian made an announcement on social media, saying that The Outer Worlds has now sold 5 million copies globally since its launch on October 25, 2019. This likely includes its remastered version released earlier this year.

In March, the studio also revealed that The Outer Worlds was played by over 5 million people. The game is also available on Game Pass, so its pure sales were lower at the time.

It is worth noting that the same sales were first mentioned in Take-Two’s report for FY23 ended March 31, 2023, as Obsidian’s game was listed among titles that have sold-in over 5 million units. But this is the first time the studio has shared this figure publicly.

Published by Take-Two’s subsidiary Private Division, The Outer Worlds received positive reviews from critics, with an average Metascore ranging from 82 (PC) to 85 (consoles). The game’s development was led by two directors, Leonard Boyarsky and Tim Cain, industry veterans whose partnership dates back to the first Fallout.

Sales of other games developed by Obsidian Entertainment

  • Groundedover 15 million players as of December 2022 (this includes Game Pass users, so pure sales remain undisclosed — as is the case with every other Xbox first-party game these days).
  • Fallout: New Vegas11.6 million copies sold as of November 2015, according to estimates from market research firm EEDAR.
  • South Park: The Stick of Truth5 million units shipped as of February 2016, lifetime sales remain undisclosed.
  • Star Wars Knights of the Old Republic II: The Sith Lords — nearly 1.5 million units sold as of February 2006 (1.275 million copies sold in the US alone by 2008), lifetime sales remain undisclosed.
  • Pillars of Eternityover 700,000 copies sold as of February 2016 (this was the last time Obsidian disclosed any figures), lifetime sales remain undisclosed.
  • Tyranny — no official data, but it had approximately 562,631 owners on Steam as of July 2018 (this is based on extrapolating the percentage of players with accomplished achievements that were public through a brief — and quickly fixed — loophole in the Steam API).
  • Pillars of Eternity II: Deadfire — no official data, but Josh Sawyer said the game had “relatively low sales” — “sold better than Obsidian’s 2016 game Tyranny but worse than Pillars of Eternity 1.”
  • Alpha Protocol — 700,000 copies sold in its first month (below Sega’s expectations), lifetime sales remain undisclosed.

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