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Industry News April 5, 2023

Cyberpunk 2077 quest director on cut content: “If something is unused, this is done for a reason”

Every game goes through a feature cut, and Cyberpunk 2077 is no exception. One of the game’s key developers has tried to explain why it is game designers’ responsibility to get rid of some content that doesn’t meet the overall level of quality.
Industry News April 5, 2023

Paradox Interactive shuts down two studios behind Crusader Kings 3 and Stellaris DLCs

Paradox Interactive has announced the closure of two Swedish offices as part of a planned restructuring to move away from decentralized game development. As a result, 36 people will be laid off.
Industry News April 5, 2023

Success of Contraband Police saved Crazy Rocks from bankruptcy as border guard sim hits 250k units sold

Border guard simulator Contraband Police has turned out to be a huge success for Polish studio Crazy Rocks. Moreover, the game helped the company not go bankrupt.
Industry News April 5, 2023

Amazon Games lays off over 100 employees: “Delivering the best content for players is at the center of what we do”

Amazon has decided to lay off more than 100 employees in its gaming division. The company says these changes should help it achieve its long-term goal of becoming one of the world’s leading game publishers.
Industry News April 4, 2023

Mighty DOOM generates nearly $1 million in revenue and over 3 million downloads in two weeks since launch

It’s been two weeks since Mighty DOOM launched on mobile devices. Let’s look at the game’s revenue, downloads, and other metrics.
Deals April 4, 2023

Gato Roboto dev Doinksoft joins Devolver Digital as publisher’s sixth subsidiary

Devolver Digital has announced a new M&A deal. The indie publisher now fully owns Doinksoft, a studio known for titles like Gato Roboto.
Dev Interviews April 3, 2023

Navigating game licensing in China: Insights from Playkot on getting ISBN for Spring Valley

At the end of March, Playkot became one of 27 companies that received a special license to release their game, Spring Valley, in China. In our interview with Jane Artemova, the company’s Business Development Manager, we discussed how expensive it was to apply for an ISBN, how long the review process took, what changes were requested by the regulator, and more.
Industry News April 3, 2023

Capcom shares hit all-time high, about 20 times higher than when original Resident Evil 4 launched

Capcom’s stock has reached an all-time high on the strong launch of the Resident Evil 4 remake. And it looks like the Japanese publisher’s successful run will continue this year.
Industry News April 3, 2023

TABS developer Landfall releases 23 free prototypes, including PvP shooter, airship builder, and RTS card game

Landfall is no stranger to April Fool’s jokes. But this year, the indie studio, known for its smash hit Totally Accurate Battle Simulator, has gone a step further and released a collection of playable prototypes it has worked on over the years.
Events April 3, 2023

WN CEO Summit in London brought together 100 executives from companies like Larian, Unity, and Miniclip

The latest WN CEO Summit took place in the UK on March 28. This time, 100 executives and top managers of game companies from 15 countries gathered in London to discuss various industry and business topics.
Industry News April 3, 2023

Darkest Dungeon II tops 300,000 units sold in 1.5 years since EA launch

Darkest Dungeon II has hit a new sales milestone ahead of its full launch. However, the numbers are much more modest compared to the first game.
Deals March 31, 2023

PUBG publisher Krafton acquires 10% of People Can Fly for roughly $32 million

Krafton has decided to acquire a 10% stake in People Can Fly. The deal will also help the Polish developer finance its updated business strategy.
Featured March 31, 2023

ZiMAD breaks down challenges small mobile game devs face with tips on how to avoid key mistakes

It is difficult for smaller mobile devs to avoid problems that can affect the development and lifecycle of their games. ZiMAD M&A manager Yana Vesnina discusses the key challenges and shares some professional tips in an article for Game World Observer.
Industry News March 31, 2023

Cyberpunk 2077 generated about $116 million in 2022, over 50% of CD Projekt’s annual revenue

CD Projekt has released its financial report for the full year ended December 31, 2022. Thanks to strong sales of Cyberpunk 2077, the company recorded its second-best year in terms of both revenue and net profit.
Industry News March 30, 2023

Google patents AI game testing tech, says QA teams no longer “scale with the complexity of modern games”

Google has patented a new technology that should help developers test their games using AI. The company believes this system should significantly increase the speed and quality of the QA testing process.
Market Analysis March 30, 2023

Circana: US video game spending hit $4.6 billion in February, with hardware sales up 68% thanks to PS5

Circana (formerly the NPD Group) has released a new report on the best-selling games, consoles, and accessories in the US for February 2023. PlayStation 5 drove growth in the hardware segment, with Hogwarts Legacy dominating the game sales charts.
Industry News March 30, 2023

Electronic Arts laying off nearly 800 employees: “We are operating from a position of strength”

Electronic Arts is preparing to lay off hundreds of employees as part of its announced business restructuring. The company plans to only focus on areas that contribute to its long-term growth.
Industry News March 29, 2023

Former Witcher game director Jason Slama leaves CD Projekt to work on NFT game Gotchi Guardians

Many have been wondering what happened to CD Projekt RED veteran Jason Slama after he was first appointed as the game director of the next Witcher project. It turns out that he is now working on a new NFT title at Pixelcraft Studios.
Industry News March 29, 2023

How one call between Activision and NetEase execs, on top of existing feuds, closed gates for Blizzard in China

It has been a few months since Blizzard games went offline in China. A new report sheds light on why NetEase and Activision couldn’t agree on a new licensing deal, leaving millions of players on the sidelines.
Industry News March 29, 2023

The Last of Us Part I receives 77% negative reviews on Steam, with some players calling it “Crash Simulator”

The PC version of The Last of Us Part I has been released in a very poor technical state. This has already resulted in one of the worst AAA launches on Steam in terms of player reception in recent memory.
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