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Industry News October 12, 2023

Supercell reveals new IP, monster-hunting game mo.co, as part of its strategy to take more creative risks

Supercell, a notorious serial killer when it comes to its own projects, has announced a new game. The company’s CEO Ilkka Paananen has high hopes for it, but the question is whether it will survive to  full launch.
Industry News October 12, 2023

Steam to require devs to use SMS verification when releasing new game builds as new security measure

Valve has announced a Steamworks security update. The biggest change is that managing Steam builds will now require a verified phone number.
Industry News October 11, 2023

[UPD] Dev costs for The Lamplighters League totaled $29.4 million, with Paradox calling its commercial reception as “too weak”

The Lamplighters League, a turn-based tactics by Harebrained Schemes, has failed to recoup its budget. As a result, publisher Paradox Interactive decided to write down costs for the game.
Market Analysis October 11, 2023

Remnant II ranked 4th highest-grossing game in US and UK in August, with nearly 40% of its players coming from Diablo IV

Remnant II is one of the top-performing premium game releases of the last few months. Here is some new data about the title and its metrics from Newzoo.
Industry News October 11, 2023

Forza Motorsport peaks at less than 5,000 concurrent players on Steam, with only 44% positive reviews

Forza Motorsport is the latest first-party release from Microsoft and Xbox Game Studios. However, the game’s launch was far from a massive success.
Industry News October 10, 2023

PlayStation has profit margin of roughly 13%, as it plans to double first-party revenues by pushing live service model

It is no secret that Sony wants to boost its first-party revenues by launching multiple live service games into the market. Here is what PlayStation boss Jim Ryan said about these plans last year, and how his words relate to the current state of the company’s strategy.
Industry News October 10, 2023

Indie roguelite miner Dome Keeper sees 2,500% surge in concurrent players after latest update

Roguelite survival/mining game Dome Keeper has managed to spawn a new wave of interest from users a year after its launch on Steam. Here is how the latest update impacted the title’s metrics.
Industry News October 10, 2023

John Riccitiello steps down as CEO of Unity “effective immediately” following Runtime Fee controversy

Unity has announced a leadership transition after facing a huge backlash for rolling out its new pricing policy and trying to oblige devs to pay for game installs. John Riccitiello will be stepping down as CEO and president of the company after nearly 10 years.
Game Development October 9, 2023

Why decline in generalists leads to disjointed games and harms tool quality — explained by Fallout co-creator Tim Cain

Much in the games industry has changed beyond recognition over the past 40 years. But one specific thing that might be an issue not obvious to non-developers is what co-creator of Fallout Tim Cain calls the “decline of generalists.”
Industry News October 9, 2023

CD Projekt devs unionize after series of layoffs to achieve more security and “stronger voice in times of crisis”

CD Projekt workers have decided to unionize in the wake of several waves of job cuts that happened at the company this year. They joined forces with fellow developers from other Polish companies to improve employment conditions.
Market Analysis October 6, 2023

41k games released on Steam over past 3 years, 50% of which made $500 or less in gross revenue

The number of games on Steam is steadily increasing every year, but most of them earn less than $1,000 in lifetime revenue. While the overall picture may seem grim, the situation is not all that bad if you take a closer look at the data.
Industry News October 6, 2023

Telltale lays off some staff, but says “all projects currently in development are still in production”

Telltale, a studio revived after a full closure a few years ago, has been hit with layoffs. It is unclear how this move might affect games like The Wolf Among Us 2.
Industry News October 6, 2023

PC accounted for 68% of Phantom Liberty sales, with total of 3,600 devs involved in its production

On October 5, CD Projekt held an investor day to discuss the development and launch of Cyberpunk 2077: Phantom Liberty, as well as the company’s future plans. Here are the key takeaways.
Game Development October 6, 2023

AI is tool, not magic button: ZiMAD details use of Stable Diffusion and Photoshop to create art for mobile games

In this article for Game World Observer, ZiMAD artist Andrey Novikov shares his insights on how to interact with AI tools and explains which parts of the work can be delegated to them without compromising quality.
Industry News October 5, 2023

Cyberpunk 2077: Phantom Liberty tops 3 million copies sold on $84.5 million budget: how it compares to original game

CD Projekt has shared the launch sales of Cyberpunk 2077: Phantom Liberty, also disclosing the game’s production and marketing budgets. Here is how these figures compare to the base game.
Industry News October 5, 2023

EDGE’s 100 greatest games of all time, as voted by Harvey Smith, Swen Vincke, Derek Yu, Jeppe Carlsen, and other notable devs

UK video game magazine EDGE is celebrating its 30th anniversary with a new list of the 100 greatest games of all time. Dozens of developers and othe industry professionals participated in the voting.
Industry News October 5, 2023

Keywords Studios lays off 13 unionized QA testers working on BioWare games

Outsourcing and tech services provider Keywords Studios has laid off a group of Canadian testers working on BioWare games. These were the same employees who unionized last year.
Legal October 4, 2023

Serge Hascoët and four other former Ubisoft execs taken into custody as part of harassment investigation

French police have arrested several former Ubisoft executives to question them about workplace harassment allegations. This is part of an investigation that has been running for more than a year.
Industry News October 4, 2023

DUSK dev David Szymanski believes Game Pass’ dominance “would be the end of the indie market as we know it”

Indie developer David Szymanski, best known for his work on games like DUSK and Gloomwood, has shared some thoughts on Game Pass. He believes that the dominance of one subscription service could hurt the indie games market.
Game Development October 4, 2023

Unreal Engine to change pricing model for non-game developers in 2024, Tim Sweeney compares it to Maya and Photoshop

Epic Games CEO Tim Sweeney addressed the recent mass layoffs during the first day of the Unreal Fest 2023 conference. He also discussed the company’s Metaverse ambitions and the changes to the Unreal Engine pricing model.
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