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Industry News September 28, 2023

[UPD] Creative Assembly to become victim of Sega’s “structural reforms” expected to result in losses of over $95 million

Sega Sammy announced a restructuring at its gaming divisions in Europe, which is expected to result in losses for the Japanese company. As part of the process, some games currently in development will be canceled.
Industry News September 28, 2023

PlayStation boss Jim Ryan to retire in 2024: look back at his nearly 30-year journey at Sony Interactive Entertainment

Jim Ryan, who has been running Sony’s gaming business since 2019, has announced his retirement from the Japanese company. Let’s take a look back at his career journey and key achievements.
Events September 27, 2023

WN CEO Summit Istanbul’23 brought together 100 execs from Microsoft, Rollic, Azur Games, and other companies

The latest WN CEO Summit took place in Istanbul, Turkey on September 20. 100 executives and top managers of game companies from 16 countries came together to discuss industry-related topics.
Industry News September 27, 2023

Blizzard lays off 10 people from Hearthstone team, while game revenue continues to plummet after exit from China

Blizzard has laid off some staff from the Hearthstone team, describing the process as organizational changes. But let’s also look at the game’s performance in the mobile market this year and see how the company’s exit from China has affected its revenues.
Industry News September 27, 2023

[UPD] Candy Crush Saga hits $20 billion in lifetime revenue, King says “the bar is very high” to launch new game

Candy Crush Saga remains at the top of the mobile charts even more than a decade after its launch. King has now revealed that the game has reached a new milestone.
Market Analysis September 26, 2023

Baldur’s Gate 3 topped revenue charts in US and UK in August, with top markets by MAU including US, Russia, and UK

Baldur’s Gate 3 has been a massive success for Larian Studios, and the latest report from Newzoo serves as further proof of that. Here is some data about the game and its performance.
Industry News September 26, 2023

Cyberpunk 2077 peaks at over 200k CCU for first time since launch, topping Steam’s highest-grossing games chart

The hype around patch 2.0 and the Phantom Liberty expansion has boosted the sales of Cyberpunk 2077. This has helped the game top the top-selling charts on Steam, with its concurrent player count also skyrocketting.
Industry News September 26, 2023

Supercell and Tripledot discuss challenges of making new mobile hits on Games and Names podcast

Do big companies struggle with making new hits and why can having successful games in their portfolio affect creativity? These are the main topics of the new episode of Games and Names, a games industry podcast launched by AppMagic in partnership with WN Media Group.
Industry News September 26, 2023

SAG-AFTRA unanimously approves video game strike, demanding AI regulation and wage increases

SAG-AFTRA has unanimously voted for a strike against several game companies. Union members are demanding regulations on the use of AI, on-set safety, and retroactive wage increases.
Industry News September 25, 2023

Capcom eyes mobile expansion with more AAA games, as Monster Hunter Now tops $10 million in revenue

Capcom has big plans to strengthen its position in the mobile games market. The Japanese publisher believes that making more AAA-type titles for the platform could benefit its sales and revenues in the long run.
Industry News September 25, 2023

Devolver Digital says no to subscription deals that undervalue its games’ long-term value and revenue

Devolver Digital has released its report for the first half of 2023 ended June 30. The company posted a decline in both revenue and profit, also outlining its outlook and strategy for the future.
Industry News September 25, 2023

Hideki Kamiya makes difficult decision to leave PlatinumGames: “I will continue to create in my Hideki Kamiya way”

Hideki Kamiya, Japanese game designer and one of the creators of Devil May Cry and Bayonetta, is leaving PlatinumGames. He noted that it “was by no means an easy decision to make.”
Industry News September 22, 2023

Unity revamps Runtime Fee, allowing devs to choose either 2.5% revenue share or fees based on self-reported installs

Unity has finally shared an update to its controversial Runtime Fee model. Following massive backlash from game developers, the company has changed key aspects of the policy, exempting a large portion of customers from any fees and giving others options to choose from.
Featured September 22, 2023

Inside Embracer’s plans and strategy: game revenues, “notably lower margins” in PC & Console segment, and further divestments

Embracer Group held its annual general meeting on September 21. The Swedish holding company shared some insights into its financial performance, specific game sales and revenues, as well as its restructuring program and strategy going forward.
Industry News September 22, 2023

Payday 3 peaks at over 77k CCU despite server issues, with Starbreeze and Embracer betting on its success

Starbreeze Studios has launched Payday 3, a sequel to its successful multiplayer shooter. This comes amid ongoing restructuring at Embracer Group, whose division Plaion acted as the game’s investor and publisher.
Marketing September 22, 2023

What is Marketability and why Engagement matters in your first CPI test — explained by ByteBrew

When testing ads and creatives, a prototype’s marketability is a thing that shouldn’t be underestimated. In a new column for Game World Observer, ByteBrew Chief Strategy Officer Christopher Lefebvre explains what marketability is and what metrics developers should pay attention to.
Legal September 22, 2023

CMA says Microsoft’s cloud gaming remedies “opens the door” to Activision deal being finally cleared

The UK’s Competition and Markets Authority (CMA) has released a new statement on its probe into Microsoft’s proposed acquisition of Activision Blizzard. The $68.7 billion deal is now as close to approval as possible.
Industry News September 21, 2023

Why Party Animals angered so many Chinese players despite peaking at over 100k concurrent players on Steam

Multiplayer physics-based brawler Party Animals has been launched globally to mixed reviews. Although it had a strong start on Steam in terms of metrics, it also drew a lot of criticism, especially from Chinese players.
Game Development September 21, 2023

AppLovin launches free tool to help devs migrate from Unity to other engines amid controversial Runtime Fee rollout

Mobile marketing and monetization platform AppLovin has launched a new project to help Unity developers switch to other engines like Unreal and Godot. It can already speed up code translation, and tools for asset and plugin migration are also in the works.
Industry News September 21, 2023

Glen Schofield leaves Striking Distance Studios following commercial failure of The Callisto Protocol

Industry veteran Glen Schofield is leaving Striking Distance, a studio he founded to develop The Callisto Protocol. The game, which was supposed to become a spiritual successor to Dead Space, missed Krafton’s expectations.
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