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Industry News July 17, 2024

Little Kitty, Big City hits 2 million players on Game Pass, with around 500k copies sold between Steam and Switch

After leaving Valve and going indie, veteran game designer Matt T. Wood found success with his studio Double Dagger and cute adventure title Little Kitty, Big City. Here is some new data about the game’s commercial performance.
Industry News July 17, 2024

Arma 3 sold over 500k copies during Steam Summer Sale, also breaking its record for most units sold in one day

The Steam Summer Sale has been a success for Bohemia Interactive. Here is how the studio’s tactical shooter Arma 3 performed during the event.
Industry News July 16, 2024

Forza Horizon 5’s race to whopping 40 million players and how it compares to other Xbox first-party games

Forza Horizon 5 has reached an impressive milestone in less than three years after its launch. The game remains one of the most successful Xbox first-party games.
Market Analysis July 16, 2024

ERA: UK game sales fell 30% to £348 million in first half of 2024 due to lack of new major releases

ERA, the UK’s digital entertainment and retail association, has published a report on the state of the domestic market for the first six months of 2024. The data shows a significant decline in video game sales.
Industry News July 16, 2024

Once Human debuts in top 10 on Steam charts, PUBG reclaims first spot thanks to collaboration with Lamborghini

It’s time for a weekly review of the highest-grossing games on Steam. Last week, four of the top 5 products on the platform were free-to-play titles.
Market Analysis July 15, 2024

Tencent leads mobile publishers by revenue in first half of 2024, with Scopely, miHoYo, and Supercell in top 10

Tencent continues to dominate the mobile games market thanks to its portfolio of multi-billion dollar hits. Here are the top-grossing publishers on iOS and Android for the first half of 2024.
Industry News July 15, 2024

What questions investor may ask game developer at initial meetings: guide from Narwhal Accelerator

Communicating with an investor is challenging and might be confusing for game developers who have never attempted to secure funding before. This brief guide from Narwhal Accelerator can help teams prepare for an important meeting.
Industry News July 15, 2024

Valve employed only 336 people in 2021, but spent over $444 million on gross salaries

Valve is still a private company, so most information about its operations and finances remains undisclosed. But thanks to new court documents, we can now get a glimpse of some of the internal data.
Game Development July 12, 2024

GameMaker sees 63% surge in new users aged 13-17 after making engine free for non-commercial use

GameMaker is one of the most accessible game engines. And the team has found that more and more young users are trying out the engine thanks to its free license tier.
Industry News July 12, 2024

Shift Up raises $320 million in IPO, largest for game company in South Korea since Krafton

Shift Up has finally gone public. The Stellar Blade developer’s IPO was the largest in South Korea for a game company in almost three years.
Industry News July 11, 2024

Once Human becomes 9th biggest launch on Steam this year by peak CCU, but its terms of use cause controversy

Once Human is a new free-to-play multiplayer shooter with survival elements from NetEase’s subsidiary Starry Studio. The game has shown impressive numbers at launch, but player reception has been mixed so far.
Industry News July 10, 2024

Loop Hero generates 1 million downloads on mobile, with “significant number” of users buying full version

Loop Hero has already hit 1 million downloads on iOS and Android. French publisher Playdigious, which released the mobile version, said the game performed above expectations.
Marketing July 10, 2024

Chris Zukowski on picking game release date: “Pleasing the Steam algorithm is the most important thing”

Game marketing expert Chris Zukowski has found out that many developers try to launch their games during the gap between Steam’s major events. So is this really a good release window or is it better to pay closer attention to other things?
Industry News July 10, 2024

Microsoft transforms Game Pass, raising prices again and launching Standard tier without day-one releases

Microsoft has announced another price increase for its Game Pass subscription service. The company will introduce a new tier without day-one game releases.
Industry News July 9, 2024

Frostpunk sold over 400k units during Steam Summer Sale, with people buying one copy every 2 seconds

Steam’s seasonal sales are definitely one of the best events to boost interest in older hit games. And Frost punk developer 11 bit studios has some nice stats to prove it.
Industry News July 9, 2024

Sweden selects 15 games representing country’s cultural treasure, including Minecraft, It Takes Two, and Ground Control

Dataspelsbranschen, Sweden’s video game trade association, has published a list of domestic titles important for the country’s cultural heritage.
Industry News July 9, 2024

The First Descendant tops Steam charts, with Naraka: Bladepoint rising 56 positions and breaking its CCU record

Almost half of the top 10 highest-grossing games on Steam over the past seven days were free-to-play. Let’s take a closer look at last week’s biggest winners.
Market Analysis July 8, 2024

Ghost of Tsushima topped US charts in May, with overall video game spending down 6% year-over-year

Although Circana is a little late with its US games market breakdown for May 2024, it is still full of valuable insights (including some surprising data).
Legal July 8, 2024

South Korea found 266 games violating loot box probability rules since March

South Korean laws require game companies to disclose loot box probabilities. And a local governmental organization has now found that hundreds of titles are violating the rules.
Industry News July 8, 2024

Björn and Jenny Pankratz start new company Pithead Studio amid another report of Piranha Bytes’ closure

The journey of Piranha Bytes seems to have come to an end after reportedly failing to secure funding to continue its operations. Meanwhile, the studio’s former creative lead has already founded a new independent studio.
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