All publications by tag «Supergiant Games»
Buggy Cyberpunk 2077, Supergiant’s “forced time off” policy lead to renewed backlash against crunch
Just like The Witcher 3 five years ago, Cyberpunk 2077 is debuting in an already “famously buggy state.” This is despite mandatory crunch that lasted for more than a year for at least some devs at CD Projekt RED.
Supergiant employees required to take at least 20 days off per year
Supergiant Games, the studio behind Bastion, Pyre, and Hades, is now 16 people strong. Seven of them have been with the company from the very beginning over ten years ago. Studio director Amir Rao and writer / designer Greg Kasavin discuss the culture of sustainability at the studio.