All publications by tag «PlayStation»
Survey suggests “there’s nothing ‘special’ about CoD when it comes to console choice”, with PS players more worried about FIFA
A survey, conducted by research data and analytics firm YouGov for Microsoft, has now been made public in full. The unredacted results shed more light on the positions of Microsoft, Sony, and Nintendo in the EU console market, as well as which games consumers value the most.
56.5 million games, 3.3 million PS5s, $5.38 billion in revenue: key takeaways from PlayStation’s quarterly report
Sony has published its financial report for the three months ended June 30. Here are the financial highlights for the company’s gaming division, including sales of video games and PlayStation 5.
Ratchet & Clank: Rift Apart peaks at less than 9k concurrent players on Steam, third worst PC launch for PlayStation game
Ratchet & Clank: Rift Apart is the latest PlayStation game ported to PC. While it got attention thanks to the use of DirectStorage 1.2, its launch numbers are quite unimpressive compared to SIE’s other first-party titles on Steam.
Horizon Forbidden West and TLoU Part II cost over $200 million each: how it compares to budgets of other AAA games
Information about the production budgets of some of the biggest PlayStation exclusives has been accidently made public during the FTC v. Microsoft hearing. Let’s take a look at how these numbers compare to other AAA games.
Jim Ryan says Microsoft offered to only keep older Activision games on PlayStation, explains his stance on blocking merger
The third day of the FTC v. Microsoft hearing featured pre-recorded testimony from Sony Interactive Entertainment boss Jim Ryan. Here is what he had to say about the Activision Blizzard deal and its potential impact on the PlayStation platform.
Jim Ryan: Sony “simply could not run the risk” of sharing details about PS6 with Activision if Microsoft acquires it
An excerpt from Jim Ryan’s testimony to the US Federal Trade Commission (FTC) has been made public. The SIE boss has tried to explain why the company won’t share any hardware details about the PS6 or any other upcoming console with Activision Blizzard post-acquisition.
Sony expects to make $450 million on PC this year and significantly increase investment in live service games
Sony has held a special keynote for investors where it outlined its growth strategy and shared some business plans. PlayStation also revealed sales figures for some of its PC releases and announced a major investment in live service games.
MediEvil co-creator selling his entire archive of art and game design due to “financial woes”
Jason Wilson (aka Jay Gunn), a prominent game developer of the 90s, has put his art and design archive for sale. However, the reasons for this decision are rather unfortunate, as he needs money to pay bills while looking for a job.
Brief history of Sony’s M&A deals: how PlayStation brought together 20+ first-party studios
Sony remains one of the largest game publishers in the world, constantly expanding both through nurturing internal teams and buying new studios (e.g. its latest acquisition of Firewalk Studios). Here’s a brief guide to the history of PlayStation’s M&A deals and all the developers it currently owns.
Microsoft rejects UK regulator’s divestment proposal. Sony wants CoD to “remain in independent hands”
Microsoft and Sony have responded to the provisional findings of the UK’s Competition and Markets Authority. The main stumbling blocks are the potential exclusivity of Call of Duty and the impact of the Activision Blizzard deal on consoles and subscription services.
FTC grants Microsoft access to Sony’s exclusivity agreements and some of its internal documents
The US Federal Trade Commission (FTC) has ruled on Sony’s motion to ban Microsoft from searching its internal documents related to the Activision Blizzard deal. The Japanese publisher will now have to mostly comply with the subpoena.