All publications by tag «Bethesda»
Bruce Nesmith on why Starfield, unlike BG3, can’t afford to create things for 1% of players: “We can’t block off content that way”
Bruce Nesmith, book author and former design director at Bethesda who has contributed to most of the studio’s major games since Daggerfall, has shared his thoughts on Baldur’s Gate 3. He also pointed out the difference in Larian’s and Bethesda’s approaches to game content.
40 studios to rule them all: inside Microsoft Gaming divisions post-Activision Blizzard deal
Now that Activision Blizzard has joined Microsoft, it has one of the most impressive portfolios of game studios in the industry. Let’s take a closer look at all of its development and publishing subsidiaries, as well as their key IPs.
Pete Hines leaves Bethesda after 24 years of leading marketing campaigns for dozens of company’s games
Pete Hines, head of publishing at Bethesda Softworks, has announced his retirement. He has been with the company since 1999, supervising the PR and marketing of games like TES III: Morrowind, Fallout 3, TES V: Skyrim, and Dishonored.
Starfield hits 10 million players, marking second-biggest Xbox game launch this generation — behind Forza Horizon 5
Two weeks after its global launch, Starfield has hit another milestone. It is now Bethesda’s biggest launch in terms of player count, with the studio calling the numbers “astronomical.”
Starfield becomes Bethesda’s third biggest Steam launch, peaking at 250k concurrent players and getting 86% user rating
Starfield is the first new IP created by Bethesda in nearly 30 years. The game has finally launched globally on PC and Xbox, receiving generally favorable reviews from players and showing some great numbers.
Starfield already among top 5 most played Steam games of 2023, peaking at 234k concurrent players
Starfield is now available for owners of the Premium edition, already attracting hundreds of thousands of players. Let’s take a look at the game’s early launch numbers and how they compare to other titles from Bethesda.
Inside enhanced Quake II: how Nightdive restored classic shooter with new models, lightning, and other improvements
The enhanced version of Quake II came out last week, offering updated graphics and even new content. Looking at all the technical and QoL improvements, it is safe to say that other companies would be better off taking a similar approach to rereleases and remasters of their old games.
Halo Infinite head of creative Joseph Staten leaves 343 Industries amid layoffs and restructuring at Microsoft
Joseph Staten, an industry veteran hired to help ship Halo Infinite, is now leaving 343 Industries to rejoin Xbox’s publishing division. This is a result of mass layoffs at Microsoft and the studio’s restructuring.
Todd Howard on making games playable for 20 years: “It changes the way you think about how you architect them from the get-go”
It has been 11 years since the latest Elder Scrolls title came out. While Todd Howard wants the new game to come out as soon as possible, he believes that Bethesda must figure out how to create projects that can be played for decades.
Microsoft becomes Metacritic’s top publisher of 2021, making history as first company to average 85+ score
Metacritic has shared its list of top game publishers of 2021, with Microsoft leaping to the first place. The company has outperformed other big companies, including Sony, Activision Blizzard, and EA.
85-year-old YouTuber reveals she survived stroke: “I cannot remember much about how to play Skyrim!”
Shirley Curry, who is known as Skyrim grandma, has revealed that she had a stroke in her sleep and forgot how to play her favorite video game. The 85-year-old YouTuber says that she feels lost but hopeful.
Key takeaways from Deathloop reviews: “One of the smartest and most outright entertaining games of the year”
Deathloop, a new game from Arkane Studios, has finally come out. Critics praised the immersive shooter about assassins stuck in a time loop, calling it one of the best titles of 2021 and a great successor to Dishonored.