Insider: Battlefield 2042 reportedly sells over 4 million copies in first week
While Battlefield 2042 had many technical problems at launch and got negative reviews from players, the game still might be doing great in terms of sales. According to a new report, the shooter reached 4.23 million units sold in its first week.
Newzoo: Xbox player share for Prey increased 18 times one month after title’s arrival on Game Pass
Microsoft has made Game Pass the key element for the Xbox growth. Analytics from Newzoo used Bethesda titles and Outer Wilds as an example to show how the subscription service helped boost classic AAA games and small indie hits.
GameBake’s Michael Hudson: “Could ‘Alternative’ App Stores Become The New Normal?”
When it comes to publishing their mobile games, Western developers prioritise two main app stores: the Apple AppStore and the Google Play Store. Why? They’re familiar platforms with low barriers to entry. And most developers are either unaware of wider global opportunities or assume that distributing and monetising their games on other platforms is too difficult.
Boyfriend Dungeon raises bar for sensitive design, but also raises questions about artistic freedom
Dungeon crawler / dating sim Boyfriend Dungeon, in which you romance your weapons, came out on August 11 to immediately generate controversy over the sensitive themes it deals with. These include stalking, emotional manipulation and domestic abuse.
Niantic’s John Hanke wants to prevent ‘dystopian nightmare’ of metaverse by improving real world with AR
John Hanke, founder and CEO of Niantic, has criticized the idea of virtual metaverse, calling it a “dystopian nightmare.” He proposed another concept of improving the real world with additional interactive objects and information using AR technology.
Blizzardgate chronology in case you’re struggling to keep up (Latest: Activision, Blizzard and King employees form alliance, shareholders sue company)
In case you’ve been overwhelmed by the sheer number of updates in the Activision Blizzard sex discrimation story, this will help you keep track of the latest developments.
Utopia Analytics’ Sharon Fisher on Discord’s Sentropy acquisition: “Using human moderators just can’t address the scale of the challenge we are seeing”
Sharon Fisher, a veteran in the games moderation space, comments on Discord’s Sentropy acquisition, as well as the role of human-based and AI moderation in the video games industry.
CEIM’s Pierre Moisan on Canada’s tax credits, cold winters, and devs that are crazy but polite
Canada is home to the third-largest game development workforce in the world, following the U.S. and Japan. We caught up with Pierre Moisan, Senior Advisor New Media, CEIM, to discuss the country’s gamedev scene and the opportunities and challenges it offers.