All publications for 18.11.2022
Tim Cain on Fallout reactivity and professional limits: “I miss making a game without constant oversight”
Tim Cain, who needs no introduction to any die-hard RPG fan, has recalled the development of the first Fallout, its RPG system, and the importance of creating reactive worlds. He also discussed how the games industry has changed since the 90s.
Epic Games claims Google paid Activision Blizzard $360 million to keep it from making its own app store
The mobile environment is never calm, as Epic Games has now come up with new allegations against Google. It accused the company of making multi-million dollar deals with big publishers, including Activision Blizzard, to block potential competition.