All publications for 17.11.2022
Josh Sawyer on why Pentiment owes its existence to Game Pass: “The old mentality of publishers is focused on higher ROI”
Obsidian Entertainment veteran Josh Sawyer has opened up about the development of Pentiment, a small narrative-driven RPG he recently directed. He explained why this game wouldn’t have been possible if it wasn’t for Game Pass.
Half-Life 2 art director Viktor Antonov and Wargaming veterans form new studio Eschatology Entertainment
A group of former Wargaming developers, together with renowned video game art director Viktor Antonov, have formed the new studio Eschatology Entertainment. They have now raised $4 million to create their debut AAA game.
Blizzard and NetEase licensing deal expired: what this means for WoW in China and NetEase revenue
Blizzard and NetEase have ended their long-lasting partnership for publishing games like World of Warcraft and Overwatch in China. The companies failed to agree on new terms, so the operation of these titles in the country will be temporarily suspended next year.
Embracer may spin off some of its groups into separate publicly listed companies, reports six-month net sales of $1.6 billion
Embracer Group has released a financial report for the six months ended September 30. The Swedish holding company shared its financial results and outlined several steps it will take to respond to global macroeconomic challenges.