The Witcher: Monster Slayer, a new AR mobile game based on the famous franchise, has generated over 500K downloads in less than a week since launch. Developers, meanwhile, are now trying to fix numerous bugs and glitches.
Polish business outlet Bankier.pl paid attention to this milestone on July 26. According to Google Play’s visible data, The Witcher: Monster Slayer currently sits between 500K and 1 million downloads.
The Witcher-based AR title is now ranked 12th on the top free games on Google Play in the US. In Canada and Great Britain, the game reached 7th and 8th spot respectively.
According to Sensor Tower, The Witcher: Monster Slayer broke into the top 100 most downloaded games on iOS in 20 countries on the launch day. The title also continues to lead the App Store chart in Poland.
The Witcher: Monster Slayer is a narrative-driven AR game, where players are looking for monsters on a map and slay them using swords, bombs, and signs. It is worth noting that creatures are spawned on the map based on their types and characteristics. For example, drowners are most likely to be found near water, vampires prefer to hunt at night, etc.
The Witcher: Monster Slayer, officially released on July 21, was developed by CD Projekt’s subsidiary Spokko. It is a small Polish studio, which currently employs between 50 and 200 people.
Gamers met the game with generally favorable reviews, giving it 4.3 on Google Play and 4.4 on App Store. However, many users criticize The Witcher: Monster Slayer for its numerous bugs and critical errors.
According to PocketGamer.biz, Spokko has received over 4,000 technical support tickets since launch. Many people couldn’t download or log into the game on day one, while some other players were pushed to a much higher level right after completing a tutorial. However, the developer insists that it is now working hard to fix all the bugs.