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Industry News March 6, 2023

Veteran 3D artist Ryan Lastimosa leaves Respawn Entertainment after almost 13 years

Ryan Lastimosa, creative director at Respawn Entertainment, has announced his departure from the Titanfall and Apex Legends developer. He has worked with the studio since its inception in 2010.
Industry News March 3, 2023

Square Enix president Yosuke Matsuda to be replaced amid rapidly changing business environment

Yosuke Matsuda is getting ready to step down as the president of Square Enix. This marks the end of his 10-year run at the helm of the Japanese game publisher.
Featured March 3, 2023

Wo Long: Fallen Dynasty launch: Team Ninja brings innovation to Soulslike formula, along with bag of technical issues

Wo Long: Fallen Dynasty has just launched globally to generally great reviews from critics, but clearly negative reviews from PC players. Here is how Team Ninja’s latest game fits into Koei Tecmo’s portfolio and what sets it apart from the Nioh series.
Legal March 2, 2023

FTC grants Microsoft access to Sony’s exclusivity agreements and some of its internal documents

The US Federal Trade Commission (FTC) has ruled on Sony’s motion to ban Microsoft from searching its internal documents related to the Activision Blizzard deal. The Japanese publisher will now have to mostly comply with the subpoena.
Game Development March 2, 2023

Open source engine Godot 4.0 out now with Vulkan support, new tilemap editor, XR tools, and other improvements

Godot 4.0 has finally been released after four years in the making. Here are all the key features and improvements of the new version of this open source game engine.
Industry News March 1, 2023

Snowrunner reaches 10 million players, bringing in another million in last three months

Snowrunner remains one of Embracer Group’s main revenue drivers. And the new milestone for the Saber Interactive-developed off-road simulation game is further proof of that.
Industry News March 1, 2023

Playtika to freeze development of new games until it becomes ‘economically valuable’ again

Playtika has released a report for the fiscal year ended December 31, 2022. The Israeli publisher has also decided to temporarily suspend its game development pipeline, which means no new launches in the near future.
Industry News March 1, 2023

EA lays off 200 Apex Legends QA testers during unscheduled 5-minute Zoom call

Electronic Arts has conducted a new round of mass layoffs. The entire testing team at the Baton Rouge, Louisiana office that worked on Apex Legends has reportedly been disbanded. And none of the QA workers knew about it in advance.
Industry News February 28, 2023

Valve limits number of default Steam keys to 5,000 per game, emphasizing its price parity stance

Valve has introduced several updates to its guidelines for Steam game keys. Although the rules generally remain the same, there are some nuances that developers should be aware of.
Industry News February 28, 2023

Angry Birds 2 surpasses $500 million in lifetime revenue, nearly half of Rovio’s portfolio

Angry Birds 2 remains the highest-grossing game in Rovio’s portfolio. It has just hit a new milestone, surpassing $500 million in lifetime revenue.
Legal February 28, 2023

South Korea passes new amendment on loot box probability disclosure

South Korea’s National Assembly has passed a new amendment to the Game Industry Promotion Act. It will force developers to disclose the probability of obtaining chance-based items.
Industry News February 28, 2023

Luminous Productions to merge with Square Enix, ceasing to exist after Forspoken failed launch

Following the likely unsuccessful launch of Forspoken, Square Enix decided to disband its Luminous Productions subsidiary. The studio will merge with the Japanese company five years after its formation.
Industry News February 27, 2023

Phil Spencer on Xbox future in case Activision Blizzard deal falls apart: “It’s not some linchpin for the long term”

The $68.7 billion acquisition of Activision Blizzard is not an easy ride for Microsoft, which is still trying to convince regulators to clear it. Phil Spencer, however, is confident that the future of Xbox doesn’t depend on its outcome.
Industry News February 27, 2023

Forbes names Techland CEO Paweł Marchewka Poland’s richest game businessman. CD Projekt execs out of top 10

Poland is home to some of the world’s most recognized game developers and publishers. So what is the net worth of Techland, CD Projekt, and Playway executives?
Industry News February 27, 2023

Star Citizen tops $550 million in crowdfunding, reaching over 4 million registered players

Cloud Imperium Games continues to break crowdfunding records. Star Citizen has now surpassed the $550 million mark, and its development is still far from over.
Featured February 24, 2023

Blood, sweat, and mini teams: why Belka Games restructured Clockmaker team and what results it led to

Belka Games development director Vitaliy Kuzmin has opened up about how the team restructuring helped the company increase the frequence of update releases and set two records for daily revenue.
Legal February 22, 2023

Game Insight hit with $2 million lawsuit from its bankrupt Russian subsidiary

Game Insight’s scandalous exit from the Russian market has taken a new turn, as the Lithuanian mobile publisher has just been hit with a lawsuit in Moscow.
Industry News February 22, 2023

Elden Ring hits 20 million units sold: how it compares to entire Dark Souls series and other FromSoftware titles

It took Elden Ring less than 12 months to reach 20 million copies sold globally. It is now the fastest-selling title by FromSoftware, and here are its figures compared to other Soulsborne games.
Industry News February 22, 2023

Ukraine’s Ministry of Digital Transformation to ask Valve, Sony, and Microsoft to ban Atomic Heart

The Ministry of Digital Transformation of Ukraine wants to ban the sale of Mundfish’s recently launched game Atomic Heart in the country. It also encourages other countries to take similar action.
Marketing February 21, 2023

Why devs should treat Early Access game launch almost like full 1.0 release

Developers sometimes think of Early Access as an opportunity to warm up the audience and complete the game before the release of the 1.0 version. As discoverability expert Simon Carless points out, this mindset usually doesn’t work in practice.
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