All publications by tag «game publishing»
Taking 50% of revenue for ‘nothing’? Indie devs and publishers debate on predatory deals and other pitfalls
Some say a game can’t become a commercial hit without a good publisher, while others claim that developers can survive and break through without signing “predatory contracts.” Here is what different industry professionals think about this age-old problem.
Aggro Crab Games praised for its publishing deal offering 100% share to developer unless game hits 10K sales
Small studio Aggro Crab Games has become a publisher of indie horror Subway Midnight, saying it won’t take any fees from its creator unless the game hits 10,000 sales. This unusual decision received praise from other developers.
«Publisher Wanted»: A Service That Connects Indie-Developers With Publishers
In the beginning of May, Sergey Kopov, Head of Publishing at HeroCraft, launched Publisher Wanted aimed at helping developers and publishers find each other. We’ve discussed with Sergey the goal of the project and its first results.