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Soundscapes of Total War: Three Kingdoms

Audio designers who worked on Creative Assembly’s hit Total War: Three Kingdoms wrote a post on Gamasutra on creating the audio for the game.

According to the developers, they wanted to achieve three things with the sound design: variety, responsiveness and authenticity.

Variety Since Three Kingdoms is the first game in the franchise to feature day and night cycle. So, here’s how the sound design reflects that. In the morning,