All publications by tag «Blizzard»
How one call between Activision and NetEase execs, on top of existing feuds, closed gates for Blizzard in China
It has been a few months since Blizzard games went offline in China. A new report sheds light on why NetEase and Activision couldn’t agree on a new licensing deal, leaving millions of players on the sidelines.
FFXIV operator Shengqu Games rumored to be Blizzard’s new partner in China. But company denies reports
Blizzard is yet to announce its new Chinese partner following its split with NetEase. However, new rumors allege that the company may strike a licensing deal with Shengqu Games, the local operator of Final Fantasy XIV.
Activision Blizzard posts record quarterly bookings on Blizzard’s strong growth and Call of Duty blockbuster sales
Activision Blizzard has released a financial report for the fourth quarter ended December 31. Although the company’s profits have declined, its bookings have reached new heights thanks to the strong performance of its top-tier franchises.
Over 1 million Chinese players apply for refunds due to expiration of Blzzard’s agreement with NetEase
As the future of Blizzard games in China remains hazy, local players have started applying for refunds for unused in-app purchases. NetEase, which was responsible for operating these products in the country, explained how users can claim their money back.
NetEase calls Blizzard’s proposal ‘outrageous and inappropriate’ amid escalating game publishing dispute
NetEase has responded to Blizzard’s latest comments, explaining why it refused to extend their partnership to publish games in China for another six months. The tech giant criticized the World of Warcraft developer for its unprofessional behavior and overconfidence.
NetEase refuses to extend its partnership with Blizzard in China for another six months
While Blizzard continues to look for a new partner to publish its games in China, NetEase has refused to extend their previously expired partnership. So the future of World of Warcraft, Diablo, and other games in the country is still vague.
Report: Blizzard enters final stages of negotiations with its new Chinese partner after split with NetEase
Blizzard Entertainment may soon reveal its new partner to operate World of Warcraft and its other games in China. And it looks like it won’t be able to renew a licensing agreement with local tech giant NetEase.
Former Blizzard devs on founding their own studios: “For us to have a chance to build something original is incredibly special”
We have seen a number of new studios started by ex-Blizzard devs over the past couple of years. Here is what some of them say about building their own businesses and making new games outside of one of the inudstry’s most prominent AAA companies.
Blizzard Proletariat workers form new union to seek fair compensation and eliminate mandatory overtime
Blizzard Proletariat, known for its multiplayer action game Spellbreak, has decided to follow in the footsteps of two other Activision Blizzard teams. A group of workers announced a new union to seek fair compensation and other benefits.
“Once more into the breach”: Chris Metzen returns to Blizzard after 6 years to work on Warcraft franchise
Chris Metzen has returned to Blizzard Entertainment six years after announcing his departure. He will again be working on the Warcraft franchise, the universe he has been involved in since its inception.
Blizzard and NetEase licensing deal expired: what this means for WoW in China and NetEase revenue
Blizzard and NetEase have ended their long-lasting partnership for publishing games like World of Warcraft and Overwatch in China. The companies failed to agree on new terms, so the operation of these titles in the country will be temporarily suspended next year.
Diablo Immortal and Candy Crush were biggest contributors to Activision Blizzard’s mobile growth in Q3
Mobile games accounted for over 50% of Activision Blizzard’s revenue in the third quarter. Here is how much money Diablo Immortal, Candy Crush Saga, and the company’s other mobile hits have exactly made.
Overwatch 2’s 35 million players may seem like a lot, but how does that compare to other F2P hits?
Over 35 million people have already played Overwatch 2, a free-to-play sequel to Blizzard’s hero shooter. That’s an impressive start, but let’s see how these numbers compare to the launches of other successful F2P games.
Diablo Immortal enters top 10 highest-grossing mobile games in August with almost $100 million in revenue
Diablo Immortal experienced a surge in revenue last month, breaking into the top 10 highest-grossing mobile titles globally. The game continues to grow despite all the controversy surrounding its monetization.
Activision Blizzard accused of illegal surveillance of its employees
A new worker complaint claims that Activision Blizzard has been illegally surveilling its employees during the latest walkout. The company also allegedly threatened to shut down communication channels where workers discussed labor issues.