The Steam version of Dwarf Fortress continues to show strong numbers. The game has brought in millions of dollars on Steam during its first week on sale.

Dwarf Fortress tops 300k units sold on Steam

As we reported last week, Dwarf Fortress sold over 160k copies in the first 24 hours. Tarn Adams, one of the game’s creators, has now told PC Gamer that “we’re about double that now.”

So Dwarf Fortress has already sold at least 300k units since its launch on December 6.  Given its base price of $30, it generated around $9 million on Steam, or $6.3 million subtracting Valve’s 30% cut.

However, this is a pretty rough estimate, as regional pricing differs from the $30 base price. So the actual net revenue is probably less than $6.3 million.

Either way, the successful launch of the game has already made Tarn and Zach Adams millionaires. Here is what they say about their new status. 

It’s just a ton of money, but it’s also for 20 years. So when you divide that by 20, you’re kind of back down into normal tech salary range. Which is still pretty high, obviously.

Tarn Adams

co-founder of Bay 12 Games

Zach added that the brothers’ way of saving money  “was to not sell anything for 20 years and then drop it all.”

What are Bay 12 Games’ plans for Dwarf Fortress?

Tarn and Zach Adams noted that they don’t have plans to release a sequel or any other games in the near future. So they will have to rely on Dwarf Fortress and its long-term success.

Given that the game had a large fan base even before the launch of the paid version, the tail of sales is likely to be long. On December 12, it topped 1 million wishlists on Steam, which indicates a huge interest from players. Not to mention multiple quality of life improvements of the paid version that can help Dwarf Fortress reach a less hardcore audience.

Bay 12 Games plans to add the Classic mode soon, with Arena and Adventure coming later. There are many more features and gameplay mechanics that can be implemented in Dwarf Fortress, making it a game with an almost infinite lifecycle.


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