The Witcher 3 game director Konrad Tomaszkiewicz has shared first details about an upcoming dark fantasy RPG from his new studio Rebel Wolves. The team wants to stay relatively small and offer a unique experience to players.

Image credit: Rebel Wolves

Tomaszkiewicz opened up about the project in an interview with PolskiGamedev.pl. Here are some key takeaways from the conversation:

  • The developer described the unannounced game as the “Holy Grail” of RPGs, which will combine an open world with a strong story;
  • “The scope of this game will not be as gigantic as The Witcher, but the amount of quests will be I think greater than it was in The Witcher,” Tomaszkiewicz said (via CD-Action), adding that the game’s size will be close to the Blood and Wine expansion;
  • He also noted that Rebel Wolves wants to change three elements of the RPG genre, but didn’t clarify what those elements are;
  • The game will be built with Unreal Engine 5 because working with a good third-party engine is more convenient and better for the project than creating in-house technology;
  • Tomaszkiewicz took into account his experience as Cyberpunk 2077 secondary game director, so the new team won’t rush the release and will take their time to finish the project;
  • Rebel Wolves will remain a medium-sized studio with a maximum headcount of 80 people;
  • The company also pledges to offer creative freedom to its employees and help them achieve a work-life balance.

Rebel Wolves was founded earlier this year. Besides Tomaszkiewicz, the team consists of other industry veterans, including the ones who worked on The Witcher series and Cyberpunk 2077.


Got a story you'd like to share? Reach us at [email protected]

Tags: