Marta Szymańska of Super Sexy Software on inventing “white horror” genre in The Shattering

The Shattering is a first-person story-driven psychological thriller with horror elements. It came out on the 21 Apr, and is currently available on PC.

Rather than relying on the genre’s clichés such as jumpscares and the generous use of darkness, The Shattering invokes fear through the absence of information. It defines the overall design of the game, with its shifting environments, invisible characters and the color palette that is dominated by various shades of white.

The Shattering is the latest title from the German publisher Deck 13 and the first title for the development studio called Super Sexy Software. Its members are based in Poland, France and Switzerland.

In this installment of our Game Industry Talks series, we are joined by Marta Szymańska, Founder at Super Sexy Software and Game Director on The Shattering. We will be discussing the development of the studio’s debut title and horror games in general.

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