Sony announced DualSense, a new wireless controller for PlayStation 5. The company is starting to ship the new controller in its final design to developers so that they can implement its features into their games.
Some developers have already been able to explore haptic feedback and adaptive triggers of the new controller and how they increase immersion in games.
Devs from internal Sony studios, however, have apparently only dealt with prototypes, not the final designs. Here’s what Naughty Dog’s Kurt Margenau, co-game director on The Last of Us Part II, tweeted about his experience with the device:
Details I noticed:
– textured pattern on rim of the sticks (more grip?)
– the PS button is the shape of the logo (not a circle)
– face buttons/dpad are ALL clear
– the labels of L2/R2 etc are no longer center aligned
– icons instead of the words options and share
– USB-C (thanku)— Kurt Margenau (@kurtmargenau) April 7, 2020
It looks like the developer is still not sure as to what the final version of the controller will feel like.
Naughty Dog audio lead Robert Krekel confirms that he has only tested the prototype.
Very stoked about the new controller for PS5. Lots of very cool opportunities integrating audio with haptic feedback. Got to play around with a prototype a long time ago and possibilities are very exciting. https://t.co/VdPsCkeuEG
— Robert Krekel (@robkrekel) April 7, 2020
Sony’s next-gen console is still expected to arrive at the end of 2020.