All publications by tag «Quake»
Half-Life level designer reveals early prototypes of original game, and they look much like Quake
Brett Johnson, who designed levels for the original Half-Life, has shared a few prototypes of the game. It’s not only a good chance to see how the project initially looked but also how “Quake-ish” it was.
Tim Willits on the games that shaped the industry and the technology that shaped these games
Tim Willits, chief creative officer at Saber Interactive and former studio director and level designer of id Software, is one of the key people behind the DOOM, Quake, and Rage franchises. We caught up with Tim amid WN Winter’21 in a futile attempt to capture his 25+ years in video games, as well as to find out what he’s up to these days.