All publications by tag «Mark Darrah»
Mark Darrah on lessons learned from Baldur’s Gate: “If you look for perfection, you’re never going to ship”
Prominent game developer and former BioWare producer Mark Darrah has shared his memories of creating the first Baldur’s Gate. Here are the lessons he learned during the process, including the importance of not chasing imaginary perfection.
Mark Darrah explains what Alpha means in game development: “You open up the floodgates for testing”
Former Bioware executive producer Mark Darrah has tried to explain what Alpha means in game development, using Dragon Age: Dreadwolf as an example. He listed the distinctive features of this stage of production, also saying how much time usually passes between Alpha and launch.
Mark Darrah on “BioWare magic” being terrible for development: “That’s where crunch comes from”
BioWare former executive producer Mark Darrah has shared his thoughts on the so-called “BioWare magic.” The expression, which was used at the company, means getting stuck during the development process for an indefinite time and then finishing the project shortly before launch as if by magic.