All publications by tag «Doom»
John Romero on indigenous developers and Doom being inspired by Native American beliefs
Famous game designer and programmer John Romero, who has both Cherokee and Aztec ancestry, discussed the representation of indigenous people in the games industry and explained whether his work (including Doom) was inspired by his heritage.
Tim Willits on the games that shaped the industry and the technology that shaped these games
Tim Willits, chief creative officer at Saber Interactive and former studio director and level designer of id Software, is one of the key people behind the DOOM, Quake, and Rage franchises. We caught up with Tim amid WN Winter’21 in a futile attempt to capture his 25+ years in video games, as well as to find out what he’s up to these days.