All publications by tag «Baldur’s Gate»
Baldur’s Gate 3 sales could exceed 7.5 million copies, given that its was completed by 1.3 million players
We still don’t know the official sales of Baldur’s Gate 3. But Larian Studios has now revealed how many players have completed the game, which opens up room for some napkin math and speculation.
Larian’s Michael Douse on why BG3 is ‘modern RPG’, not CRPG: “It’s doing things most RPGs aren’t able to do”
Danny O’Dwyer, founder of video game documentary channel Noclip, has tried to analyze the reasons behind the success of Baldur’s Gate 3 and why games like this are so rarely released. He also spoke with the Larian publishing director to get more context about bringing a AAA RPG to today’s market.
Bruce Nesmith on why Starfield, unlike BG3, can’t afford to create things for 1% of players: “We can’t block off content that way”
Bruce Nesmith, book author and former design director at Bethesda who has contributed to most of the studio’s major games since Daggerfall, has shared his thoughts on Baldur’s Gate 3. He also pointed out the difference in Larian’s and Bethesda’s approaches to game content.
Cyberpunk 2077 continues to dominate Steam charts, outshining EA Sports FC 24, BG3, and Starfield
Recently launched Counter-Strike 2 became the highest-grossing game on Steam last week, replacing its predecessor CS:GO. However, Cyberpunk 2077 and its expansion, Phantom Liberty, remained the top-selling premium title.
Swen Vincke on Microsoft’s document estimating BG3’s addition to Game Pass at $5 million: “Someone didn’t do their homework”
Among the unredacted Xbox documents, which Microsoft accidentally leaked itself, was a list of third-party games that the company was eyeing as targets for potential Game Pass deals in 2022. Here are some insights into the possible amounts ranging from several to hundreds of millions of dollars.
Baldur’s Gate 3 reclaims its spot as highest-grossing premium game on Steam, outselling Starfield and Mortal Kombat 1
Another week, another data on the top-grossing Steam games. Starfield didn’t manage to stay at the top of the charts, with Baldur’s Gate 3 once again outselling other premium titles a month and a half after its launch.
Swen Vincke on why BG3 draws new audience to RPGs and Larian’s respect for players: “We have a lot of player empathy”
One month after the global release of Baldur’s Gate 3, Larian Studios founder Swen Vincke has summed up some results of the successful launch and shared his thoughts on what makes the game appealing to a wider audience. He also discussed future plans and the studio’s empathy for the players.
Rumor: Baldur’s Gate 3 tops 5 million units sold, according to Belgian Embassy in China
Baldur’s Gate 3 has been a massive success for Larian Studios, topping Steam charts and receiving widespread acclaim from the press. Although the company hasn’t officially disclosed sales, there is a report hinting at possible figures.
Larian eventually adds names of Baldur’s Gate 3 translators previously uncredited by localization firm Altagram
Some people who worked on translating Baldur’s Gate 3 into Brazilian Portuguese for several years ended up missing from the game’s credits. However, Larian Studios has managed to quickly resolve the issue and get the localization firm to fix it.
Baldur’s Gate 3 breaks its peak CCU record, surpassing 875k concurrent players and posting impressive retention
Hundreds of thousands of players continue to flock to Baldur’s Gate 3 every day, even almost two weeks after its launch. The latest game from Larian Studios has just broken its own record for peak concurrent users.
Baldur’s Gate 3 breaks into top 10 Steam games by peak concurrent players, although Swen Vincke expected 100k CCU at max
Baldur’s Gate 3 has every chance of becoming one of the most successful releases of 2023. The game’s performance during its first four days of launch has exceeded everyone’s expectations, including Larian Studios founder Swen Vincke.
Larian’s thorny path to Baldur’s Gate 3: from underdogs with Intel 486s to global company that survived against all odds
Baldur’s Gate 3 has finally launched today, and Larian Studios looks stronger than ever — both financially and creatively. However, the company has overcome many headwinds in its nearly 30-year history, from crises to publishers that couldn’t care less about the team and their passion.
Swen Vincke on why devs shouldn’t worry about Baldur’s Gate 3 and do their own thing: “Standards change continuously”
Baldur’s Gate 3 has sparked a conversation about whether it should be considered a new standard for the RPG genre. Larian Studios founder Swen Vincke has shared his thoughts on the matter and tried to explain why he doesn’t buy into this whole discourse.
Why devs consider Baldur’s Gate 3 anomaly, not new standard for RPG genre: “It’s Rockstar-level nonsense for scope”
A few weeks prior to its launch, Baldur’s Gate 3 looks like one of the most promising RPGs in recent memory. However, some devs are urging players not to rate all other games in the genre by such a high standard, appealing to Larian Studios’ unique combination of vast experience and resources.
Mark Darrah on lessons learned from Baldur’s Gate: “If you look for perfection, you’re never going to ship”
Prominent game developer and former BioWare producer Mark Darrah has shared his memories of creating the first Baldur’s Gate. Here are the lessons he learned during the process, including the importance of not chasing imaginary perfection.
Larian grew 10 times since Original Sin, although Swen Vincke never thought studio would need 400 people
Larian Studios was on the brink of bankruptcy when it was making Divinity: Original Sin. The team has grown almost 10 times since then, although it still faces a lot of challenges on its way to complete Baldur’s Gate 3.