All publications by tag «AI»
How AI can be used in game marketing and ASO: new episode of Games and Names podcast featuring App Radar’s Thomas Kriebernegg
The new episode of Games and Names, a games industry podcast launched by AppMagic in partnership with WN Media Group, is dedicated to the use of AI tools in game development and what the main limitations that come with it.
AI is tool, not magic button: ZiMAD details use of Stable Diffusion and Photoshop to create art for mobile games
In this article for Game World Observer, ZiMAD artist Andrey Novikov shares his insights on how to interact with AI tools and explains which parts of the work can be delegated to them without compromising quality.
Tim Cain on using AI in game development to “make more reactive and richer games with people” rather than replacing them
Tim Cain, co-creator of classic RPGs like Fallout and Arcanum, has opened up about AI and its role in game development. Here is what he thinks about how LLMs and other technologies can benefit humans rather than replace them.
NCSoft launches VARCO Studio, genAI platform with various models for creating texts, images, and digital humans
NCSoft is stepping into the AI field by announcing a set of in-house language models to optimize game development. The South Korean publisher is now offering a one-month free trial to users across the globe.
Pros and cons of using Midjourney in game development — lessons learned by Nexters
Generative AI is increasingly penetrating game development. Writing for Game World Observer, Nexters art producer Alisa Roz has detailed how the company started using Midjourney in the art creation process for its titles.
Valve explains its stance on games with AI-generated assets: “Our goal is not to discourage the use of it on Steam”
In the wake of reports from game developers whose games have been banned from publishing on Steam for the use of AI-generated content, Valve has explained its official position on the matter.
Valve now quietly rejecting games with AI-generated assets on Steam, citing copyright uncertainty
It appears that Valve might be banning some games with AI-generated assets from being released on Steam. Several developers have already faced this issue, although the company has yet to update its policy.
Former Dragon Age writer David Gaider on devs wasting effort on AI-generated content: “They will fail”
David Gaider, former BioWare writer and one of the creators of the Dragon Age series, has shared his thoughts on using AI in video game writing. He believes that while devs will keep trying, this won’t result in really great quests and narratives.
How Unity wants to ride AI wave by integrating natural language interfaces and data training capabilities into its engine
Unity has finally shared details on the adoption of AI technologies and new tools coming to the engine and its editor. Let’s take a look at how the company plans to expand in this area and what growth opportunities it sees there.
System Shock devs explain their use of AI-generated art: “This will never be at the expense of using skilled people”
Nightdive Studios recently faced backlash from some players for posting an AI-generated image related to the upcoming System Shock remake. The team has now explained its intentions and attitude towards AI art in general.
Google patents AI game testing tech, says QA teams no longer “scale with the complexity of modern games”
Google has patented a new technology that should help developers test their games using AI. The company believes this system should significantly increase the speed and quality of the QA testing process.
Dev integrates ChatGPT into Unity to edit projects using natural language prompts
In the era of ever-evolving language models and chatbots, many are wondering how AI technologies will influence various areas, including game development. Here is an example of a possible use case for ChatGPT in Unity.
How AI-assisted RPG Tales of Syn utilizes Stable Diffusion and ChatGPT to create assets and dialogues
Tales of Syn is an isometric RPG in the style of classic Fallout titles. The twist is how it uses the power of Stable Diffusion and ChatGPT to create game assets, backgrounds, character models, and dialogues.
NetEase to add game version of ChatGPT to Justice Online Mobile for dialogue generation and unique reactions
NetEase plans to use AI technology in the upcoming mobile version of its MMO Justice Online. This would allow players to chat with NPCs and trigger unique reactions based on generated dialogues.