All publications of the author Evgeny Obedkov
Saudi Arabia’s wealth fund invests $1 billion in Embracer Group, becomes its second-largest owner
Savvy Gaming Group, established by Saudi Arabia’s Public Investment Fund, has acquired a $1 billion stake in Embracer Group. This marks its second large investment in the Swedish games industry this year.
Former Arkane Lyon director joins French indie studio ZeDrimeTim to make Inside-inspired platformer Darwin’s Paradox
Romuald Capron, the former studio director of Arkane Lyon, has joined new Paris-based indie studio ZeDrimeTim. The team is now working on its debut game Darwin’s Paradox, a platformer influenced by 50s science fiction.
Diablo Immortal becomes lowest-rated Blizzard game by players, while its revenue tops $6 million
Players have been ripping Diablo Immortal apart, dropping its user score on Metacritic to near-zero values. It is now the lowest-rated Blizzard game ever, excluding remasters and other rereleases. However, the title continues to generate money on mobile.
Diablo Immortal generates almost $800k in first 24 hours since its launch on mobile
Dialbo Immortal, the first mobile title in the prominent ARPG series, had a successful launch despite the controversy surrounding its monetization. The game has already generated almost $800k on iOS and Android in 24 hours.
Afterburn on crafting Railbound, a cozy track-bending puzzle game that looks like a comic book come to life
Railbound is an upcoming track-bending puzzle game created by Poland-based indie team Afterburn. We spoke with the studio’s founder Luke Spierewka about the game’s development and creating its distinctive, comic-inspired visuals.
Rebel Wolves’ Konrad Tomaszkiewicz on making “Holy Grail” of RPGs and The Witcher parallels
The Witcher 3 game director Konrad Tomaszkiewicz has shared first details about an upcoming dark fantasy RPG from his new studio Rebel Wolves. The team wants to stay relatively small and offer a unique experience to players.
Steam players don’t care about platformers unless they mixed with other genres
Game marketing consultant Chris Zukowski has shared a deep analysis on genres that Steam users love to play. Based on this data, it is hard for an indie developer to make a profitable platformer unless it is mixed with other genres like metroidvania or roguelike.
New Valve patent aims at improving Steam recommendations by creating video compilations for users
Valve has filed a new patent describing a feature that might potentially improve Steam recommendations. The proposed technology is supposed to create video compilations for users based on their preferences.