All publications of the author Evgeny Obedkov
Rainbow Six Mobile hits 17 million pre-registrations, with Yves Guillemot calling it “Ubisoft’s first AAA mobile game”
Ubisoft is gearing up for the global launch of Rainbow Six Mobile. The company has high hopes for the title, developed by Ubisoft Montreal, which is expected to strengthen its position in the mobile market.
Tim Cain on using AI in game development to “make more reactive and richer games with people” rather than replacing them
Tim Cain, co-creator of classic RPGs like Fallout and Arcanum, has opened up about AI and its role in game development. Here is what he thinks about how LLMs and other technologies can benefit humans rather than replace them.
Starfield becomes Bethesda’s third biggest Steam launch, peaking at 250k concurrent players and getting 86% user rating
Starfield is the first new IP created by Bethesda in nearly 30 years. The game has finally launched globally on PC and Xbox, receiving generally favorable reviews from players and showing some great numbers.
Swen Vincke on why BG3 draws new audience to RPGs and Larian’s respect for players: “We have a lot of player empathy”
One month after the global release of Baldur’s Gate 3, Larian Studios founder Swen Vincke has summed up some results of the successful launch and shared his thoughts on what makes the game appealing to a wider audience. He also discussed future plans and the studio’s empathy for the players.
Final Fantasy Pixel Remaster collection hits 3 million units sold: how it compares to original games
Final Fantasy Pixel Remaster, a bundle that includes updated versions of the first six games in the series, has reached a major milestone. Let’s take a look at how these numbers compare to sales of the original titles.
Starfield takes over Steam charts, outshining CS:GO, Baldur’s Gate 3, and Armored Core VI in terms of revenue
Although Starfield’s global launch is scheduled for September 6, revenue from its early access version was enough to top the Steam charts. Let’s take a close look at last week’s top sellers on the platform.
Valve breaks down how Steam visibility works: “Algorithms react to player interest quickly and automatically”
Erik Peterson, responsible for business development at Valve, has shared some insights into visibility and discovery mechanisms on Steam. Here is how the company helps devs reach players and connect users to games.
Spyro Reignited Trilogy hits 10 million units sold: how it compares to sales of original games
Spyro Reignited Trilogy, a remaster bundle for the classic platformer series from Insomniac Games, has hit a major milestone by selling 10 million copies globally. Let’s take a look at how these figures compare to the original titles.
Embracer Group continues to cut costs by closing 30-year-old Volition and laying off people at Gearbox Publishing
Embracer Group, which was once on an endless shopping spree, is now dumping its first-party studios as part of the ongoing business restructuring. This time, the victim was Red Faction and Saints Row developer Volition, not to mention layoffs at Gearbox Publishing.
Starfield already among top 5 most played Steam games of 2023, peaking at 234k concurrent players
Starfield is now available for owners of the Premium edition, already attracting hundreds of thousands of players. Let’s take a look at the game’s early launch numbers and how they compare to other titles from Bethesda.
Simon Carless on supply/demand issue and why “most games don’t sell amazingly, even good ones”
Discoverability expert Simon Carless has shared some interesting insights into why some games, even quality ones, fail commercially in today’s market. It might be due to the oversaturation of certain genres, but the issue seems to be much more complex.
WN Connect coming to Istanbul on September 6, list of attendees includes Google, Xsolla, and more
WN Media Group has announced a new WN Connect event to take place next Wednesday in Istanbul, Turkiye. Representatives of companies such as Google, Udo Games, Xsolla, 23 Studios, and Game Factory are expected to attend.
CD Projekt’s development expenditures hit nearly $40 million in H1, as Project Polaris (The Witcher) team gets bigger
CD Projekt has released its financial report for the first half of 2023 ended June 30. Despite a decrease in revenue and net profit, the company remains optimistic due to the upcoming release of Cyberpunk 2077: Phantom Liberty and the progress on the next Witcher game.
Newzoo: Diablo IV became highest-grossing game in US and UK in July, ranked 1st among all RPGs by MAU globally
Despite the disappointing Season 1 and other post-launch issues, Diablo IV seems to be performing well for Blizzard in terms of revenue and player engagement. Here are some new stats about the game and its position in the market.