All publications of the author Evgeny Obedkov
Badger-led indie studio Grimbart Tales on ITORAH, childhood memories, and creation of hand-drawn Mesoamerican world
German-based indie team Grimbart Tales has put a lot of effort into their debut title ITORAH, an action-adventure game set in the beautiful Mesoamerican world. We reached out to the studio to discuss their first steps in game dev and the importance of cherishing childhood memories.
Common mistakes devs make when creating game trailers, or why gameplay should always come first
A great trailer is essential for marketing a game and getting people hooked, especially when it is the first thing the player sees on platforms like Steam. However, a lot of indie developers make common mistakes that can negatively impact wishlists and other metrics.
Remedy, Naughty Dog, and other devs show how “bad” their games looked early in development amid GTA VI leaks
Many developers have supported Rockstar after the recent GTA VI leaks. Naughty Dog, Remedy, Massive Monster, and other studios started sharing early footage from their games to debunk the “graphics are the first thing finished in a video game” myth.
PlayStation ex-boss Shawn Layden joins Tencent as Chinese tech giant seeks new global opportunities
Shawn Layden, the former head of Sony Interactive Entertainment, has joined Tencent Games as a strategic advisor. He will help the Chinese tech giant strengthen its positions in the global games market.
How Apple pushes its agenda in app market by acting as eminence grise of App Association
The App Association (ACT) says its goal is to support small developers, but in fact it is mostly funded by Apple. The latest report provides insight into how the company shapes the group’s goals and pushes its own agenda behind the scenes.
GTA VI leak: how it might affect Rockstar Games and what other developers say
Dozens of never-before-seen footage from GTA VI have been made public in what appears to be one of the biggest leaks in video game history. The consequences of this hack are yet to be seen, but many developers have already stood for Rockstar.
Phil Spencer says Microsoft won’t press pause on acquisitions, comments on Call of Duty future
Xbox head Phil Spencer has opened up about Microsoft’s M&A activity. Despite the latest criticism of Microsoft’s upcoming acquisition of Activision Blizzard, the company has no plans to slow down on its investment strategy.
Half Past Yellow on Time on Frog Island, trading with frogs, and creating “adventure for people with ADHD”
Half Past Yellow co-founder and lead designer Max Wrighton has opened up about Time on Frog Island, a colorful adventure game inspired by some Zelda quests. We discussed the title’s trading nature and the vicissitudes of indie game development.