Remedy Entertainment has signed a development, license, and distribution agreement with Tencent. The Chinese giant will co-finance the production of PvE shooter codenamed Vanguard and localize it for the selected Asian markets.
The Finnish studio will be responsible for its publishing and operating costs on other territories, also sharing a portion of revenue with Tencent after recouping the development costs.
Vanguard is now in the proof-of-concept phase. It is Remedy’s first entry into the GaaS business model, which means the game will be free-to-play. The project is built on Unreal Engine for PC and consoles.
“We are building something new and exciting for co-operative multiplayer space, on top of Remedy’s strengths,” Remedy CEO Tero Virtala said. “Expanding our capabilities to take on publishing responsibilities is the next step in the development of our company.”
On top of that, Tencent will also be able to develop a mobile version of Vanguard. However, the game itself has no release window yet.
In May, Tencent acquired a 3.8% stake in Remedy. The studio is now also working on Alan Wake 2, a single-player mode for CrossFireX, as well as an unannounced multiplayer spin-off to Control codenamed Condor.