All publications for 15.03.2023
Cyberpunk 2077: Phantom Liberty hits 4.3 million copies sold, as CD Projekt reports best Q3 in its history
CD Projekt has released its financial report for the third quarter ended September 30. The company has achieved significant growth in revenue and net profit, with Cyberpunk 2077: Phantom Liberty reaching a new milestone.
Lethal Company becomes top-rated game of 2023 on Steam, also breaking into top 5 new titles by peak concurrent players
Lethal Company continues to gain momentum following its successful launch on Steam. In addition to its chart-topping positions, the co-op indie horror is now the top-rated game of 2023 on the store.
How devs can protect their games, problems with patent trolls, and other legal issues in games industry
The seventh episode of Games and Names, a games industry podcast launched by AppMagic in partnership with WN Media Group, is here. It is dedicated to a really complex yet important topic — the legal side of the games industry and how developers can protect the results of their creative work.
How Steam Awards nomination can boost game’s rating on Steam, explained by Potion Craft dev niceplay games
Many developers have noticed a surge in positive reviews for their games during the new Steam sale. This is due to a special badge that players can win after completing certain tasks at the annual award event.
Diablo IV quadruples its launch numbers on Steam by peaking at over 23k concurrent players (with nuances)
Diablo IV has seen a huge surge in player count on Steam this week. Let’s take a look at how Blizzard’s successful ARPG has been performing on the store since its October launch and compare it to some other releases.
Ubisoft might be testing in-game ads integrated into Assassin’s Creed gameplay, drawing criticism from players
Players have found out that Ubisoft has apparently started experimenting with in-game ads. These pop-up banners appear during gameplay, promoting discounts on the latest Assassin’s Creed title.
How Embracer Group decides which of 200+ games in its pipeline get green light during its cost-cutting restructuring
Mass layoffs aside, one of the main elements of Embracer Group’s ongoing restructuring program is a review of all games in its pipeline. Chief strategy officer Phil Rogers has detailed the process and the progress the Swedish holding company has made so far.
9 stages of game production according to Tim Cain: from test rooms and “beautiful corner” to Beta and release
Game production consists of many stages, which may differ depending on the specific company or team. Here is how the process works according to Tim Cain, acclaimed developer and one of the creators of Fallout.
Chinese games market revenue to top $47 billion in 2023, marking recovery from first-ever decline last year
Niko Partners has updated its China Games Market 2023 Half-Year report, sharing new projections for the full year. The country is expected to see a rise in video game revenue after its first-ever decline in 2022.
GameMaker rolls out one-time fee commercial license, while other engines make “awkward moves” with their pricing
GameMaker has a special Thanksgiving surprise for its community by announcing major changes to its pricing model. And the team decided to do the opposite of what some other engine makers do.
Steam Deck tops Steam weekly charts, while indie hit Lethal Company outshines PUBG and Baldur’s Gate 3
Shortly after Valve announced the OLED version of Steam Deck, its handheld PC has become the top-selling product on the store. Here are all the notable shifts that have occurred on the charts over the past week.
Fortnite generated over $20 billion in lifetime revenue, according to its co-creator Donald Mustard
Even after the start of its troubles with mobile app stores and legal battles with Apple and Google, Fortnite remains one of the highest-grossing games globally. Here is how much money Epic Games’ biggest hit has generated to date.