All publications by tag «Paradox Interactive»
Paradox Interactive reports record revenue of $252 million for 2023, as Cities: Skylines tops 1 million copies sold
Paradox Interactive has published its financial report for the full year ended December 31, 2023. Despite strong revenue growth, the Swedish company is not satisfied with the quality and commercial performance of some of its games.
Paradox Interactive to raise regional prices by 40-70% in currencies that fluctuated off its benchmarks
Game publishers around the world continue to adjust their regional prices, and Paradox Interactive is no exception. The Crusader Kings publisher will soon raise prices for both its live games and titles that are no longer actively supported.
Cities: Skylines II peaks at over 104k concurrent players, but launch marred by poor technical state
Cities: Skylines II, a long-awaited sequel to the successful city builder from Finnish studio Colossal Order, has been launched globally. Despite the huge interest from players, many criticized the game for its unfinished state.
Harebrained Schemes parts ways with Paradox as publisher refocuses on its core genres with endless content support
Paradox Interactive and Harebrained Schemes, the studio behind Shadowrun and BattleTech, have decided to part ways. This comes just days after the new turn-based tactics The Lamplighters League proved to be a commercial flop.
Hearts of Iron IV breaks its peak CCU record, reaching 78k concurrent players and climbing 32 places on Steam charts
Hearts of Iron IV remains the evergreen hit for Paradox Interactive. The latest DLC sparked a new wave of interest in the strategy game, helping it set its new concurrent player record.
[UPD] Dev costs for The Lamplighters League totaled $29.4 million, with Paradox calling its commercial reception as “too weak”
The Lamplighters League, a turn-based tactics by Harebrained Schemes, has failed to recoup its budget. As a result, publisher Paradox Interactive decided to write down costs for the game.
Paradox Interactive posts 61% revenue growth in Q2, driven by Age of Wonders 4 and its focus on core games
Paradox Interactive has released a financial report for the second quarter ended June 30. The Swedish publisher continues to deliver on its growth strategy by supporting its core franchises with live content and investing in new games.
Paradox Interactive kills nearly half of its games before launch, resulting in hit rate of 71% over past 10 years
Paradox Interactive has held a special event for investors where it opened up about its business strategy and approach to launching games. The Swedish company has also shared some data on hits and misses across its gaming portfolio.
Age of Wonders 4 peaks at 38k concurrent players, breaking into Paradox’s top 10 launches on Steam
Triumph Studios and Paradox Interactive have just released Age of Wonders 4, a new installment in its series of turn-based strategies. Let’s look at the launch numbers and how they compare to other titles in the companies’ portfolio.
Sony becomes Metacritic’s top publisher of 2022, while previous champion Microsoft fails to make the list
Metacritic has shared its 2022 game publisher rankings. This year’s list has some shakeups, with Sony taking the top spot and companies like Paradox, Focus Entertainment, and Annapurna climbing up.
Paradox Interactive launches new publishing label focused on deep engaging games from small teams
Paradox Arc is a new publishing initiative by Paradox Interactive, which is focused on unique titles from small teams. The publisher has already presented the first game under the label, deckbuilding roguelite Across the Obelisk.
Paradox allows indie devs to make Vampire: The Masquerade games, offering them up to 67% of revenues
Paradox Interactive has launched the Unbound initiative aimed at letting indie developers create their own games based on the Vampire: The Masquerade franchise. They will also receive a major portion of revenues.
Paradox still not ready to name developer of Bloodlines 2 despite being ‘happy with the progress’
While Paradox says it is satisfied with the development progress of Vampire: The Masquerade – Bloodlines 2, it is still not ready to reveal the name of the studio that has been working on it. The company thinks it is better to give the team time to focus on the creative process.
Paradox on almost canceling Bloodlines 2: “We were actually prepared to close the production completely”
The Vampire: The Masquerade — Bloodlines 2 development has been a rollercoaster for a while now. Paradox Interactive has revealed that it was close to canceling the production. Eventually, the company decided to go ahead with development and now hopes that players will love the game.
Report: 69% of Paradox Interactive female workers experienced mistreatment at work
The latest internal survey highlighted problems with the work culture within Paradox Interactive, including mistreatment and gender discrimination. However, it wasn’t the reason for the recent resignation of the company’s CEO Ebba Ljungerud.