Industry News October 31, 2019 The Outer Worlds designed with colorblind accessibility in mind While most games these days embrace colorblind accessibility through adding colorblind modes, one title doesn’t need it.
Industry News June 5, 2019 Obsidian game designer on bugs, quests and publishers Do you know how Obsidian games are set in fleshed-out and compelling worlds, but also have plenty of bugs? Design director Josh Sawyer explains why this is the case.