All publications by tag «localization»
Localizing Disco Elysium for China: what can go wrong?
Disco Elysium came out last year to universal acclaim. Its storytelling and customization system won four awards at The Game Awards 2019 and led many reviewers to choose the title as the game of the year, with Time listing Disco Elysium as one of the top games of the entire decade.
One of the things that made the debut creation of the Estonian indie team ZA/UM stand out is its treatment of political ideologies,
Interface Language: Long or Short? You’ve Got to Know!
Translation agency Alconost explains how the quantity of text in a game can change depending on the language it is being translated into. This text will be useful for anyone who wants to avoid having to redraw the size of the buttons in a game for every region.