Game Development

Game Development

“We have no interest in directly profiting from the success of game developers.” Defold creators on engine’s new license and current status

Defold, the game engine from the makers of Candy Crush Saga, doesn’t make news quite as often as, for example, Unreal or Unity. Last May, however, was important for the engine. First, it became open source. Second, it officially separated from King. Björn Ritzl, Defold product owner, explains why and how this happened.

Game Development

Super Sexy Software founder Marta Szymańska on shades of white, fear of emptiness, and power of unknown

The Shattering is a first-person story-driven psychological thriller with horror elements. It came out on April 21 and is currently available on PC.

Rather than relying on the genre’s clichés such as jumpscares and the generous use of darkness, The Shattering invokes fear through the absence of information. It defines the overall design of the game, with its shifting environments, invisible characters and the color palette that is dominated by various shades of white.