Telltale, a studio revived after a full closure a few years ago, has been hit with layoffs. It is unclear how this move might affect games like The Wolf Among Us 2.

As reported by Eurogamer, former Telltale employee Jonah Huang wrote on X (former Twitter) that the studio “laid off most of us early September.”

He noted that he couldn’t comment on the current status of The Wolf Among Us 2 due to an NDA, only saying that he re-joined Telltale to work on the title as a fan of the original. “Our team was very small and I was genuinely excited for the game,” Huang noted.

Telltale eventually confirmed the layoffs, saying it had to let some of its team go “due to current market conditions.” However, the extent of the cuts remains unclear.

“We did not take this action lightly, and our commitment to storytelling and finding new ways to do so remains the same,” a statement reads. The studio also added that “all projects currently in development are still in production, and we have no further updates at this time.”

Telltale, best known for its episodic games based on licensed IPs such as The Walking Dead, Batman, Sam & Max, and Fables (The Wolf Among Us), shut down in 2018, laying off almost all of its staff. In August 2019, the Telltale Games brand revived under new ownership and leadership, including CEO Jamie Ottilie who had vast experience in mobile.

The studio started working on a sequel to The Wolf Among Us, which was expected to come out this year but was eventually delayed to 2024.


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