This week will see the launch of advertising platform called playerWON. It allows PC and console devs to code TV-style video ads into their games.
Platform holder Simulmedia, a TV ad tech company, has already signed deals with major gaming brands including Electronic Arts and Tencent.
playerWON lets users watch short video ads in exhange for content like skins or in-game currency. Simulmedia claims that players are willing to watch up to 10 ads per day. That’s based on year-long test the company conducted.
For developers, that system obviously enables additional revenue streams from their F2P titles. For advertisers, that means unlocking a new demographic of gamers aged 18-34. Moreover, as explained by Axios, “ads that run twice per hour would have an average cost per thousand (CPM) of roughly $20 — which is dramatically cheaper than what most marketers would pay for to run ads on TV or even via some streaming services.”
The company plans to launch in-game ads in around a dozen games by the year’s end. We are yet to see how both the console and PC ecosystems will respond to this new model.
- Confirmed: EA Motive working on Dead Space remake
- Ubisoft to create ‘virtuous circle’ encompassing players of F2P and premium games amid 17% sales drop
- Damion Schubert on Kotaku’s XCOM Legends post: “The ENTIRE gaming press treats mobile gaming like a black sheep”
- Tencent makes another M&A deal, investing in Swedish indie developer Stunlock Studios