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Industry News January 15, 2025

Report: Microsoft considered winding down Xbox business before going on acquisition spree with ZeniMax and Bethesda deals

The future of Microsoft’s gaming business remains uncertain due to the company’s bet on Game Pass and cloud.
Industry News January 14, 2025

Stronghold: Definitive Edition hits 500k copies sold in 14 months

Stronghold: Definitive Edition has reached a new milestone in just over a year after its release.
2024 in video games January 14, 2025

“Mobile-focused studios will have a very difficult time raising funds”: Agnitio Capital’s Shum Singh on investment landscape

We continue our review of 2024 together with top managers and experts from the games industry (and related fields). Up next is an interview with Shum Singh, managing director and founder of Agnitio Capital.
Industry News January 14, 2025

Indie gacha game Limbus Company returns to Steam charts at #13, peaking at over 69k concurrent players

After a short holiday break, we’re back with our weekly roundup of the top-grossing games on Steam. Here are the key changes on the charts over the past seven days.
2024 in video games January 13, 2025

“The ‘winter’ in the market won’t last forever”: GEM Capital on video game investments and key market trends

We continue our 2024 wrap-up together with top managers and experts from the games industry (and related fields). Up next is an interview with Roman and Kirill Gurskiy, managing directors at GEM Capital.
Industry News January 13, 2025

Krafton allocates $136 million on video game investments in 2025 after spending $680 million over past two years

Krafton has doubled down on its growth strategy. The South Korean publisher plans to continue investing in studios of various sizes around the world.
2024 in video games January 13, 2025

“When GTA 6 ships, it will be a challenging disruption”: Mike Fischer, advisor at Krafton, on gaming landscape and 2025 expectations

We continue our review of 2024 together with top managers and experts from the games industry (and related fields). Up next is an interview with Mike Fischer, Professor of Interactive Media at the University of Southern California, Advisor at KRAFTON.
Industry News January 13, 2025

Marvel Rivals reaches new heights, peaking at over 644k CCU on Steam after Season 1 begins

Shortly after the start of its first season, Marvel Rivals broke its concurrent player record. NetEase’s hero shooter continues to show strong retention.
Industry News January 10, 2025

Lollipop Chainsaw remaster hits 200k copies sold: how it compares to original game

Dragami Games has shared a new milestone for the Lollipop Chainsaw remaster. The action game turned out to be a success for the Japanese company.
2024 in video games January 10, 2025

“Innovation and fresh ideas remain crucial”: IO Interactive Istanbul’s Lisa Kretschmer on state of games market

We continue our review of 2024 together with top managers and experts from the games industry (and related fields). Up next is an interview with Lisa Kretschmer, Studio Manager at IO Interactive.
Industry News January 10, 2025

EG7 shuts down Toadman Interactive, lays off 38 employees at Piranha Games as part of “business optimization”

Enad Global 7 (EG7) has returned to the cost-cutting mode. The Swedish holding company plans to reduce expenditures by laying off staff and restructuring its divisions.
2024 in video games January 10, 2025

Hybrid monetization, AI-driven personalization, WebGPU: Sandsoft’s David Fernandez Remesal on mobile market trends

We continue our review of 2024 together with top managers and experts from the games industry (and related fields). Up next is an interview with David Fernandez Remesal, CEO of Sandsoft.
Industry News January 9, 2025

Ubisoft taking “decisive steps” to reshape company amid worsening outlook, delays AC Shadows again

Ubisoft has announced another delay of Assassin’s Creed Shadows after improving the game and collecting player feedback over the past three months. The company also shared an update on its business restructuring and strategy.
Industry News January 9, 2025

Broken Arrow hits 800k wishlists on Steam after attracting 500k users during its open beta

The upcoming RTS wargame Broken Arrow, developed by Steel Balalaika, is set to launch in June. It continues to strengthen its position among Steam’s most wishlisted games.
Industry News January 9, 2025

Report: Ubisoft plans to wait until Assassin’s Creed Shadows’ launch to renew buyout negotiations

A new batch of insider information about Ubisoft has emerged. The French company appears to be at a crossroads, suffering from mismanagement and a string of failed game releases, but with high hopes for the launch of the next major installment in the Assassin’s Creed series.
2024 in video games January 9, 2025

“More publishers are attempting to enter alternative stores”: Mamboo’s Artur Beresnev on state of mobile market in 2024 and beyond

We continue our review of 2024 together with top managers and experts from the games industry (and related fields). Up next is an interview with Artur Beresnev, CEO of Alternative Stores Publishing at Mamboo.
Industry News January 9, 2025

Marvel Rivals’ first-month revenue estimated at $136 million, including $36 million in China alone

It’s been a month since the global launch of Marvel Rivals, a hero shooter made by Chinese tech giant NetEase. According to new estimates, the game appears to be an immense success.
2024 in video games January 9, 2025

“The 2020s are shaping up to be the decade of gaming IP”: TheSoul Publishing’s Patrik Wilkens on game marketing trends

We continue our review of 2024 together with top managers and experts from the games industry (and related fields). Up next is an interview with Patrik Wilkens, Vice President of Business Development at TheSoul Publishing.
2024 in video games January 8, 2025

“Key areas of interest include D2C payment solutions”: MGVC’s Nick Matsokin on video game investment in 2024 and beyond

We continue our review of 2024 together with top managers and experts from the games industry (and related fields). Up next is an interview with Nick Matsokin, executive director at MGVC.
2024 in video games January 8, 2025

“We expect the trend toward hybrid monetization models to continue”: ZiMAD’s Dmitry Bobrov on mobile market in 2024 and beyond

We continue our review of 2024 together with top managers and experts from the gaming industry (and related fields). Up next is an interview with Dmitry Bobrov, CEO of ZiMAD.
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